2002-07-17 14:10:11 +00:00
										 
									 
								 
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								/* ocache.h -- a minimal object caching implementation. */
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								/* Copyright (C) 2002 Free Software Foundation, Inc.
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								   This file is part of GNU Bash, the Bourne Again SHell.
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											2009-01-12 13:36:28 +00:00
										 
									 
								 
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								   Bash is free software: you can redistribute it and/or modify
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								   it under the terms of the GNU General Public License as published by
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								   the Free Software Foundation, either version 3 of the License, or
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								   (at your option) any later version.
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								   Bash is distributed in the hope that it will be useful,
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								   but WITHOUT ANY WARRANTY; without even the implied warranty of
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								   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								   GNU General Public License for more details.
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								   You should have received a copy of the GNU General Public License
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								   along with Bash.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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											2002-07-17 14:10:11 +00:00
										 
									 
								 
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								#if !defined (_OCACHE_H_)
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								#define	_OCACHE_H_ 1
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								#ifndef PTR_T
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								#if defined (__STDC__)
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								#  define PTR_T void *
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								#else
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								#  define PTR_T char *
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								#endif
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								#endif /* PTR_T */
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								#define OC_MEMSET(memp, xch, nbytes)					\
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								do {									\
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								  if ((nbytes) <= 32) {							\
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								    register char * mzp = (char *)(memp);				\
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								    unsigned long mctmp = (nbytes);					\
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								    register long mcn;							\
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								    if (mctmp < 8) mcn = 0; else { mcn = (mctmp-1)/8; mctmp &= 7; }	\
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								    switch (mctmp) {							\
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								      case 0: for(;;) { *mzp++ = xch;					\
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								      case 7:	   *mzp++ = xch;					\
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								      case 6:	   *mzp++ = xch;					\
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								      case 5:	   *mzp++ = xch;					\
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								      case 4:	   *mzp++ = xch;					\
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								      case 3:	   *mzp++ = xch;					\
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								      case 2:	   *mzp++ = xch;					\
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								      case 1:	   *mzp++ = xch; if(mcn <= 0) break; mcn--; }		\
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								    }									\
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								  } else								\
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								    memset ((memp), (xch), (nbytes));					\
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								} while(0)
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								typedef struct objcache {
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									PTR_T	data;
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									int	cs;		/* cache size, number of objects */
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									int	nc;		/* number of cache entries */
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								} sh_obj_cache_t;
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								/* Create an object cache C of N pointers to OTYPE. */
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								#define ocache_create(c, otype, n) \
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									do { \
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										(c).data = xmalloc((n) * sizeof (otype *)); \
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										(c).cs = (n); \
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										(c).nc = 0; \
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									} while (0)
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								/* Destroy an object cache C. */
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								#define ocache_destroy(c) \
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									do { \
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										if ((c).data) \
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											xfree ((c).data); \
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										(c).data = 0; \
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										(c).cs = (c).nc = 0; \
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									} while (0)
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								/* Free all cached items, which are pointers to OTYPE, in object cache C. */
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								#define ocache_flush(c, otype) \
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									do { \
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										while ((c).nc > 0) \
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											xfree (((otype **)((c).data))[--(c).nc]); \
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									} while (0)
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								/*
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								 * Allocate a new item of type pointer to OTYPE, using data from object
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								 * cache C if any cached items exist, otherwise calling xmalloc.  Return
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								 * the object in R.
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								 */
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								#define ocache_alloc(c, otype, r) \
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									do { \
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										if ((c).nc > 0) { \
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											(r) = (otype *)((otype **)((c).data))[--(c).nc]; \
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										} else \
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											(r) = (otype *)xmalloc (sizeof (otype)); \
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									} while (0)
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								/*
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								 * Free an item R of type pointer to OTYPE, adding to object cache C if
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								 * there is room and calling xfree if the cache is full.  If R is added
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								 * to the object cache, the contents are scrambled.
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								 */
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								#define ocache_free(c, otype, r) \
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									do { \
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										if ((c).nc < (c).cs) { \
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											OC_MEMSET ((r), 0xdf, sizeof(otype)); \
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											((otype **)((c).data))[(c).nc++] = (r); \
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										} else \
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											xfree (r); \
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									} while (0)
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								/*
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								 * One may declare and use an object cache as (for instance):
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								 *
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								 *	sh_obj_cache_t wdcache = {0, 0, 0};
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								 *	sh_obj_cache_t wlcache = {0, 0, 0};
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								 *
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								 *	ocache_create(wdcache, WORD_DESC, 30);
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								 *	ocache_create(wlcache, WORD_LIST, 30);
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								 *
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								 *	WORD_DESC *wd;
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								 *	ocache_alloc (wdcache, WORD_DESC, wd);
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								 *
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								 *	WORD_LIST *wl;
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								 *	ocache_alloc (wlcache, WORD_LIST, wl);
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								 *
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								 *	ocache_free(wdcache, WORD_DESC, wd);
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								 *	ocache_free(wlcache, WORD_LIST, wl);
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								 *
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								 * The use is almost arbitrary.
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								 */
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								#endif /* _OCACHE_H  */
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