guile/libguile/fluids.h

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/* classes: h_files */
#ifndef SCM_FLUIDS_H
#define SCM_FLUIDS_H
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/* Copyright (C) 1996,2000,2001, 2006, 2008 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
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#include "libguile/__scm.h"
#include "libguile/root.h"
#include "libguile/vectors.h"
/* Fluids.
Fluids are objects of a certain type (a smob) that can hold one SCM
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value per dynamic state. That is, modifications to this value are
only visible to code that executes with the same dynamic state as
the modifying code. When a new dynamic state is constructed, it
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inherits the values from its parent. Because each thread executes
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with its own dynamic state, you can use fluids for thread local
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storage.
Each fluid is identified by a small integer. This integer is used
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to index a vector that holds the values of all fluids. A dynamic
state consists of this vector, wrapped in a smob so that the vector
can grow.
*/
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/* The fastest way to acces/modify the value of a fluid. These macros
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do no error checking at all. The first argument is the index
number of the fluid, obtained via SCM_FLUID_NUM, not the fluid
itself. You must make sure that the fluid remains protected as
long you use its number since numbers of unused fluids are reused
eventually.
*/
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#define SCM_FLUID_NUM(x) scm_i_fluid_num (x)
#define SCM_FAST_FLUID_REF(n) scm_i_fast_fluid_ref (n)
#define SCM_FAST_FLUID_SET_X(n, val) scm_i_fast_fluid_set_x ((n),(val))
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SCM_API SCM scm_make_fluid (void);
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SCM_API int scm_is_fluid (SCM obj);
SCM_API SCM scm_fluid_p (SCM fl);
SCM_API SCM scm_fluid_ref (SCM fluid);
SCM_API SCM scm_fluid_set_x (SCM fluid, SCM value);
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SCM_API size_t scm_i_fluid_num (SCM fl);
SCM_API SCM scm_i_fast_fluid_ref (size_t n);
SCM_API void scm_i_fast_fluid_set_x (size_t n, SCM val);
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SCM_API SCM scm_c_with_fluids (SCM fluids, SCM vals,
SCM (*cproc)(void *), void *cdata);
SCM_API SCM scm_c_with_fluid (SCM fluid, SCM val,
SCM (*cproc)(void *), void *cdata);
SCM_API SCM scm_with_fluids (SCM fluids, SCM vals, SCM thunk);
SCM_API SCM scm_with_fluid (SCM fluid, SCM val, SCM thunk);
SCM_API void scm_dynwind_fluid (SCM fluid, SCM value);
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SCM_API SCM scm_make_dynamic_state (SCM parent);
SCM_API SCM scm_dynamic_state_p (SCM obj);
SCM_API int scm_is_dynamic_state (SCM obj);
SCM_API SCM scm_current_dynamic_state (void);
SCM_API SCM scm_set_current_dynamic_state (SCM state);
SCM_API void scm_dynwind_current_dynamic_state (SCM state);
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SCM_API void *scm_c_with_dynamic_state (SCM state,
void *(*func)(void *), void *data);
SCM_API SCM scm_with_dynamic_state (SCM state, SCM proc);
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SCM_INTERNAL SCM scm_i_make_initial_dynamic_state (void);
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SCM_INTERNAL void scm_fluids_prehistory (void);
SCM_INTERNAL void scm_init_fluids (void);
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#endif /* SCM_FLUIDS_H */
/*
Local Variables:
c-file-style: "gnu"
End:
*/