guile/libguile/instructions.c

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/* Copyright (C) 2001 Free Software Foundation, Inc.
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*
* As a special exception, the Free Software Foundation gives permission
* for additional uses of the text contained in its release of GUILE.
*
* The exception is that, if you link the GUILE library with other files
* to produce an executable, this does not by itself cause the
* resulting executable to be covered by the GNU General Public License.
* Your use of that executable is in no way restricted on account of
* linking the GUILE library code into it.
*
* This exception does not however invalidate any other reasons why
* the executable file might be covered by the GNU General Public License.
*
* This exception applies only to the code released by the
* Free Software Foundation under the name GUILE. If you copy
* code from other Free Software Foundation releases into a copy of
* GUILE, as the General Public License permits, the exception does
* not apply to the code that you add in this way. To avoid misleading
* anyone as to the status of such modified files, you must delete
* this exception notice from them.
*
* If you write modifications of your own for GUILE, it is your choice
* whether to permit this exception to apply to your modifications.
* If you do not wish that, delete this exception notice. */
#if HAVE_CONFIG_H
# include <config.h>
#endif
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#include <string.h>
merge guile-vm into libguile itself * ice-9/boot-9.scm: Only define load-compiled as #f if it's not already defined, which won't normally be the case. * libguile/guile-vm.c: Removed, there's no more guile-vm binary. * libguile/frames.c: (with change frame? -> heap-frame?) * libguile/frames.h: * libguile/instructions.c: * libguile/instructions.h: * libguile/objcodes.c: * libguile/objcodes.h: * libguile/programs.c: * libguile/programs.h: * libguile/vm-bootstrap.h: (was bootstrap.h) * libguile/vm-engine.c: (was vm_engine.c) * libguile/vm-engine.h: (was vm_engine.h) * libguile/vm-expand.h: (was vm_expand.h) * libguile/vm-i-loader.c: (was vm_loader.c) * libguile/vm-i-scheme.c: (was vm_scheme.c) * libguile/vm-i-system.c: (was vm_system.c) * libguile/vm.c: * libguile/vm.h: These files moved here from src/, as guile-vm is now a part of libguile. * libguile/init.c: Bootstrap the VM. Yay! * libguile/Makefile.am: The necessary chicanery here. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: * pre-inst-guile-env.in: Add builddirs to the load path; add module/ to the path in the empty-$GUILE_LOAD_PATH case as well. * src/Makefile.am: Moved out everything except guilec and guile-disasm, which probably should be moved to the scripts directory? * testsuite/Makefile.am: Update to find guile-vm in the right place. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile handles the bootstrapping for us. * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: Call the init functions in libguile; should fix at some point to avoid the dlopen?
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#include "vm-bootstrap.h"
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#include "instructions.h"
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
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struct scm_instruction {
enum scm_opcode opcode; /* opcode */
const char *name; /* instruction name */
signed char len; /* Instruction length. This may be -1 for
the loader (see the `VM_LOADER'
macro). */
signed char npop; /* The number of values popped. This may be
-1 for insns like `call' which can take
any number of arguments. */
char npush; /* the number of values pushed */
SCM symname; /* filled in later */
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};
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
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#define SCM_VALIDATE_LOOKUP_INSTRUCTION(pos, var, cvar) \
do { \
cvar = scm_lookup_instruction_by_name (var); \
SCM_ASSERT_TYPE (cvar, var, pos, FUNC_NAME, "INSTRUCTION_P"); \
} while (0)
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static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
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static struct scm_instruction*
fetch_instruction_table ()
{
static struct scm_instruction *table = NULL;
if (SCM_UNLIKELY (!table))
{
size_t bytes = scm_op_last * sizeof(struct scm_instruction);
int i;
table = malloc (bytes);
memset (table, 0, bytes);
#define VM_INSTRUCTION_TO_TABLE 1
#include <libguile/vm-expand.h>
#include <libguile/vm-i-system.i>
#include <libguile/vm-i-scheme.i>
#include <libguile/vm-i-loader.i>
#undef VM_INSTRUCTION_TO_TABLE
for (i = 0; i < scm_op_last; i++)
{
table[i].opcode = i;
if (table[i].name)
table[i].symname = scm_from_locale_symbol (table[i].name);
else
table[i].symname = SCM_BOOL_F;
}
}
return table;
}
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
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static struct scm_instruction *
scm_lookup_instruction_by_name (SCM name)
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{
static SCM instructions_by_name = SCM_BOOL_F;
struct scm_instruction *table = fetch_instruction_table ();
SCM op;
if (SCM_UNLIKELY (SCM_FALSEP (instructions_by_name)))
{
int i;
instructions_by_name = scm_make_hash_table (SCM_I_MAKINUM (scm_op_last));
for (i = 0; i < scm_op_last; i++)
if (scm_is_true (table[i].symname))
scm_hashq_set_x (instructions_by_name, table[i].symname,
SCM_I_MAKINUM (i));
instructions_by_name = scm_permanent_object (instructions_by_name);
}
op = scm_hashq_ref (instructions_by_name, name, SCM_UNDEFINED);
if (SCM_I_INUMP (op))
return &table[SCM_I_INUM (op)];
return NULL;
2001-04-01 05:03:41 +00:00
}
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
2001-04-01 05:03:41 +00:00
/* Scheme interface */
SCM_DEFINE (scm_instruction_list, "instruction-list", 0, 0, 0,
(void),
"")
#define FUNC_NAME s_scm_instruction_list
{
SCM list = SCM_EOL;
struct scm_instruction *ip;
for (ip = fetch_instruction_table (); ip->opcode != scm_op_last; ip++)
if (ip->name)
list = scm_cons (ip->symname, list);
2001-04-01 05:03:41 +00:00
return scm_reverse_x (list, SCM_EOL);
}
#undef FUNC_NAME
SCM_DEFINE (scm_instruction_p, "instruction?", 1, 0, 0,
(SCM obj),
"")
#define FUNC_NAME s_scm_instruction_p
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
return SCM_BOOL (scm_lookup_instruction_by_name (obj));
2001-04-01 05:03:41 +00:00
}
#undef FUNC_NAME
SCM_DEFINE (scm_instruction_length, "instruction-length", 1, 0, 0,
(SCM inst),
"")
#define FUNC_NAME s_scm_instruction_length
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
struct scm_instruction *ip;
SCM_VALIDATE_LOOKUP_INSTRUCTION (1, inst, ip);
return SCM_I_MAKINUM (ip->len);
2001-04-05 05:48:59 +00:00
}
#undef FUNC_NAME
SCM_DEFINE (scm_instruction_pops, "instruction-pops", 1, 0, 0,
(SCM inst),
"")
#define FUNC_NAME s_scm_instruction_pops
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
struct scm_instruction *ip;
SCM_VALIDATE_LOOKUP_INSTRUCTION (1, inst, ip);
return SCM_I_MAKINUM (ip->npop);
2001-04-05 05:48:59 +00:00
}
#undef FUNC_NAME
SCM_DEFINE (scm_instruction_pushes, "instruction-pushes", 1, 0, 0,
(SCM inst),
"")
#define FUNC_NAME s_scm_instruction_pushes
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
struct scm_instruction *ip;
SCM_VALIDATE_LOOKUP_INSTRUCTION (1, inst, ip);
return SCM_I_MAKINUM (ip->npush);
2001-04-01 05:03:41 +00:00
}
#undef FUNC_NAME
SCM_DEFINE (scm_instruction_to_opcode, "instruction->opcode", 1, 0, 0,
(SCM inst),
"")
#define FUNC_NAME s_scm_instruction_to_opcode
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
struct scm_instruction *ip;
SCM_VALIDATE_LOOKUP_INSTRUCTION (1, inst, ip);
return SCM_I_MAKINUM (ip->opcode);
2001-04-01 05:03:41 +00:00
}
#undef FUNC_NAME
SCM_DEFINE (scm_opcode_to_instruction, "opcode->instruction", 1, 0, 0,
(SCM op),
"")
#define FUNC_NAME s_scm_opcode_to_instruction
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
int opcode;
SCM ret = SCM_BOOL_F;
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
SCM_MAKE_VALIDATE (1, op, I_INUMP);
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
opcode = SCM_I_INUM (op);
if (opcode < scm_op_last)
ret = fetch_instruction_table ()[opcode].symname;
if (scm_is_false (ret))
scm_wrong_type_arg_msg (FUNC_NAME, 1, op, "INSTRUCTION_P");
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
return ret;
2001-04-01 05:03:41 +00:00
}
#undef FUNC_NAME
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
2008-08-07 13:11:27 +02:00
void
scm_bootstrap_instructions (void)
{
}
2001-04-01 05:03:41 +00:00
void
scm_init_instructions (void)
{
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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scm_bootstrap_vm ();
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#ifndef SCM_MAGIC_SNARFER
#include "libguile/instructions.x"
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#endif
}
/*
Local Variables:
c-file-style: "gnu"
End:
*/