guile/libguile/vm.h

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VM stack grows downward Adapt VM stack to grow downward. This will make native compilation look more like the VM code, as we will be able to use native CALL instructions, taking proper advantage of the return address buffer. * libguile/continuations.c (scm_i_continuation_to_frame): Record offsets from stack top. * libguile/control.c (scm_i_prompt_pop_abort_args_x): Adapt for reversed order of arguments, and instead of relying on the abort to push on the number of arguments, make the caller save the stack depth, which allows us to compute the number of arguments ourselves. (reify_partial_continuation, scm_c_abort): Adapt to reversed stack order. * libguile/dynstack.c (scm_dynstack_wind_prompt): Since we wind the stack in a downward direction, subtract the reloc instead of adding it. * libguile/dynstack.h (SCM_F_DYNSTACK_PROMPT_ESCAPE_ONLY): Remove flag; instead rely on prompt-establishing code to save the stack depth. * libguile/eval.c (eval): Remove extraneous "volatile" declarations for variables that are not re-set between the setjmp and any longjmp. Adapt to save stack depth before instating the prompt. * libguile/foreign.c (scm_i_foreign_call): Adapt to receive arguments in reverse order. * libguile/frames.c (frame_stack_top, scm_i_frame_stack_top): Adapt to compute stack top instead of stack bottom. (scm_c_frame_closure): Adapt to stack growth change. (scm_frame_num_locals, scm_frame_local_ref, scm_frame_set_x): Use union data type to access stack. (RELOC): Reformat. (scm_c_frame_previous): Adapt to stack growth change. * libguile/frames.h: Adapt stack diagram to indicate that the stack grows up. (union scm_vm_stack_element): New data type used to access items on the stack. (SCM_FRAME_PREVIOUS_SP) (SCM_FRAME_RETURN_ADDRESS, SCM_FRAME_SET_RETURN_ADDRESS) (SCM_FRAME_DYNAMIC_LINK, SCM_FRAME_SET_DYNAMIC_LINK) (SCM_FRAME_LOCAL, SCM_FRAME_NUM_LOCALS): Adapt to stack representation change. (SCM_FRAME_SLOT): New helper. (SCM_VM_FRAME_FP, SCM_VM_FRAME_SP): Adapt to stack growth change. * libguile/stacks.c (scm_make_stack): Record offsets from top of stack. * libguile/throw.c (catch): Adapt to scm_i_prompt_pop_abort_args_x change. * libguile/vm-engine.c (ALLOC_FRAME, RESET_FRAME): (FRAME_LOCALS_COUNT_FROM): Adapt to stack growth change. (LOCAL_ADDRESS): Use SCM_FRAME_SLOT to get the address as the proper data type. (RETURN_ONE_VALUE, RETURN_VALUE_LIST): Adapt to stack growth change. (apply): Shuffling up the SMOB apply args can cause the stack to expand, so use ALLOC_FRAME instead of RESET_FRAME. (vm_engine): Adapt for stack growth change. * libguile/vm.c (vm_increase_sp, vm_push_sp, vm_restore_sp): Adapt to stack representation change. (scm_i_vm_cont_to_frame): Adapt to take offsets from the top. (scm_i_vm_capture_stack): Adapt to capture from the top. (vm_return_to_continuation_inner): Adapt for data type changes. (vm_return_to_continuation): Likewise, and instead of looping, just splat the saved arguments on with memcpy. (vm_dispatch_hook): Adapt to receive arguments in the reverse order. Adapt callers. (vm_abort): There is never a tail argument. Adapt to stack representation change. (vm_reinstate_partial_continuation) (vm_reinstate_partial_continuation_inner): Adapt to stack growth change. (allocate_stack, free_stack): Adapt to data type change. (expand_stack): Don't try to mremap(), as you can't grow a mapping from the bottom. Without knowing that there's a free mapping space right below the old stack, which there usually isn't on Linux, we have to copy. We can't use MAP_GROWSDOWN because Linux is buggy. (make_vm): Adapt to stack representation changes. (return_unused_stack_to_os): Round down instead of up, as the stack grows down. (scm_i_vm_mark_stack): Adapt to walk up the stack. (scm_i_vm_free_stack): Adapt to scm_vm changes. (vm_expand_stack_inner, reset_stack_limit, vm_expand_stack): Adapt to the stack growing down. (scm_call_n): Adapt to the stack growing down. Don't allow argv to point into the stack. * libguile/vm.h (struct scm_vm, struct scm_vm_cont): Adapt to hold the stack top and bottom.
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/* Copyright (C) 2001, 2009, 2010, 2011, 2012, 2013, 2014, 2015 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
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*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
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#ifndef _SCM_VM_H_
#define _SCM_VM_H_
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#include <libguile.h>
#include <libguile/programs.h>
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enum {
SCM_VM_APPLY_HOOK,
SCM_VM_PUSH_CONTINUATION_HOOK,
SCM_VM_POP_CONTINUATION_HOOK,
SCM_VM_NEXT_HOOK,
SCM_VM_ABORT_CONTINUATION_HOOK,
SCM_VM_NUM_HOOKS,
};
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#define SCM_VM_REGULAR_ENGINE 0
#define SCM_VM_DEBUG_ENGINE 1
#define SCM_VM_NUM_ENGINES 2
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struct scm_vm {
scm_t_uint32 *ip; /* instruction pointer */
VM stack grows downward Adapt VM stack to grow downward. This will make native compilation look more like the VM code, as we will be able to use native CALL instructions, taking proper advantage of the return address buffer. * libguile/continuations.c (scm_i_continuation_to_frame): Record offsets from stack top. * libguile/control.c (scm_i_prompt_pop_abort_args_x): Adapt for reversed order of arguments, and instead of relying on the abort to push on the number of arguments, make the caller save the stack depth, which allows us to compute the number of arguments ourselves. (reify_partial_continuation, scm_c_abort): Adapt to reversed stack order. * libguile/dynstack.c (scm_dynstack_wind_prompt): Since we wind the stack in a downward direction, subtract the reloc instead of adding it. * libguile/dynstack.h (SCM_F_DYNSTACK_PROMPT_ESCAPE_ONLY): Remove flag; instead rely on prompt-establishing code to save the stack depth. * libguile/eval.c (eval): Remove extraneous "volatile" declarations for variables that are not re-set between the setjmp and any longjmp. Adapt to save stack depth before instating the prompt. * libguile/foreign.c (scm_i_foreign_call): Adapt to receive arguments in reverse order. * libguile/frames.c (frame_stack_top, scm_i_frame_stack_top): Adapt to compute stack top instead of stack bottom. (scm_c_frame_closure): Adapt to stack growth change. (scm_frame_num_locals, scm_frame_local_ref, scm_frame_set_x): Use union data type to access stack. (RELOC): Reformat. (scm_c_frame_previous): Adapt to stack growth change. * libguile/frames.h: Adapt stack diagram to indicate that the stack grows up. (union scm_vm_stack_element): New data type used to access items on the stack. (SCM_FRAME_PREVIOUS_SP) (SCM_FRAME_RETURN_ADDRESS, SCM_FRAME_SET_RETURN_ADDRESS) (SCM_FRAME_DYNAMIC_LINK, SCM_FRAME_SET_DYNAMIC_LINK) (SCM_FRAME_LOCAL, SCM_FRAME_NUM_LOCALS): Adapt to stack representation change. (SCM_FRAME_SLOT): New helper. (SCM_VM_FRAME_FP, SCM_VM_FRAME_SP): Adapt to stack growth change. * libguile/stacks.c (scm_make_stack): Record offsets from top of stack. * libguile/throw.c (catch): Adapt to scm_i_prompt_pop_abort_args_x change. * libguile/vm-engine.c (ALLOC_FRAME, RESET_FRAME): (FRAME_LOCALS_COUNT_FROM): Adapt to stack growth change. (LOCAL_ADDRESS): Use SCM_FRAME_SLOT to get the address as the proper data type. (RETURN_ONE_VALUE, RETURN_VALUE_LIST): Adapt to stack growth change. (apply): Shuffling up the SMOB apply args can cause the stack to expand, so use ALLOC_FRAME instead of RESET_FRAME. (vm_engine): Adapt for stack growth change. * libguile/vm.c (vm_increase_sp, vm_push_sp, vm_restore_sp): Adapt to stack representation change. (scm_i_vm_cont_to_frame): Adapt to take offsets from the top. (scm_i_vm_capture_stack): Adapt to capture from the top. (vm_return_to_continuation_inner): Adapt for data type changes. (vm_return_to_continuation): Likewise, and instead of looping, just splat the saved arguments on with memcpy. (vm_dispatch_hook): Adapt to receive arguments in the reverse order. Adapt callers. (vm_abort): There is never a tail argument. Adapt to stack representation change. (vm_reinstate_partial_continuation) (vm_reinstate_partial_continuation_inner): Adapt to stack growth change. (allocate_stack, free_stack): Adapt to data type change. (expand_stack): Don't try to mremap(), as you can't grow a mapping from the bottom. Without knowing that there's a free mapping space right below the old stack, which there usually isn't on Linux, we have to copy. We can't use MAP_GROWSDOWN because Linux is buggy. (make_vm): Adapt to stack representation changes. (return_unused_stack_to_os): Round down instead of up, as the stack grows down. (scm_i_vm_mark_stack): Adapt to walk up the stack. (scm_i_vm_free_stack): Adapt to scm_vm changes. (vm_expand_stack_inner, reset_stack_limit, vm_expand_stack): Adapt to the stack growing down. (scm_call_n): Adapt to the stack growing down. Don't allow argv to point into the stack. * libguile/vm.h (struct scm_vm, struct scm_vm_cont): Adapt to hold the stack top and bottom.
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union scm_vm_stack_element *sp; /* stack pointer */
union scm_vm_stack_element *fp; /* frame pointer */
union scm_vm_stack_element *stack_limit; /* stack limit address */
int trace_level; /* traces enabled if trace_level > 0 */
VM stack grows downward Adapt VM stack to grow downward. This will make native compilation look more like the VM code, as we will be able to use native CALL instructions, taking proper advantage of the return address buffer. * libguile/continuations.c (scm_i_continuation_to_frame): Record offsets from stack top. * libguile/control.c (scm_i_prompt_pop_abort_args_x): Adapt for reversed order of arguments, and instead of relying on the abort to push on the number of arguments, make the caller save the stack depth, which allows us to compute the number of arguments ourselves. (reify_partial_continuation, scm_c_abort): Adapt to reversed stack order. * libguile/dynstack.c (scm_dynstack_wind_prompt): Since we wind the stack in a downward direction, subtract the reloc instead of adding it. * libguile/dynstack.h (SCM_F_DYNSTACK_PROMPT_ESCAPE_ONLY): Remove flag; instead rely on prompt-establishing code to save the stack depth. * libguile/eval.c (eval): Remove extraneous "volatile" declarations for variables that are not re-set between the setjmp and any longjmp. Adapt to save stack depth before instating the prompt. * libguile/foreign.c (scm_i_foreign_call): Adapt to receive arguments in reverse order. * libguile/frames.c (frame_stack_top, scm_i_frame_stack_top): Adapt to compute stack top instead of stack bottom. (scm_c_frame_closure): Adapt to stack growth change. (scm_frame_num_locals, scm_frame_local_ref, scm_frame_set_x): Use union data type to access stack. (RELOC): Reformat. (scm_c_frame_previous): Adapt to stack growth change. * libguile/frames.h: Adapt stack diagram to indicate that the stack grows up. (union scm_vm_stack_element): New data type used to access items on the stack. (SCM_FRAME_PREVIOUS_SP) (SCM_FRAME_RETURN_ADDRESS, SCM_FRAME_SET_RETURN_ADDRESS) (SCM_FRAME_DYNAMIC_LINK, SCM_FRAME_SET_DYNAMIC_LINK) (SCM_FRAME_LOCAL, SCM_FRAME_NUM_LOCALS): Adapt to stack representation change. (SCM_FRAME_SLOT): New helper. (SCM_VM_FRAME_FP, SCM_VM_FRAME_SP): Adapt to stack growth change. * libguile/stacks.c (scm_make_stack): Record offsets from top of stack. * libguile/throw.c (catch): Adapt to scm_i_prompt_pop_abort_args_x change. * libguile/vm-engine.c (ALLOC_FRAME, RESET_FRAME): (FRAME_LOCALS_COUNT_FROM): Adapt to stack growth change. (LOCAL_ADDRESS): Use SCM_FRAME_SLOT to get the address as the proper data type. (RETURN_ONE_VALUE, RETURN_VALUE_LIST): Adapt to stack growth change. (apply): Shuffling up the SMOB apply args can cause the stack to expand, so use ALLOC_FRAME instead of RESET_FRAME. (vm_engine): Adapt for stack growth change. * libguile/vm.c (vm_increase_sp, vm_push_sp, vm_restore_sp): Adapt to stack representation change. (scm_i_vm_cont_to_frame): Adapt to take offsets from the top. (scm_i_vm_capture_stack): Adapt to capture from the top. (vm_return_to_continuation_inner): Adapt for data type changes. (vm_return_to_continuation): Likewise, and instead of looping, just splat the saved arguments on with memcpy. (vm_dispatch_hook): Adapt to receive arguments in the reverse order. Adapt callers. (vm_abort): There is never a tail argument. Adapt to stack representation change. (vm_reinstate_partial_continuation) (vm_reinstate_partial_continuation_inner): Adapt to stack growth change. (allocate_stack, free_stack): Adapt to data type change. (expand_stack): Don't try to mremap(), as you can't grow a mapping from the bottom. Without knowing that there's a free mapping space right below the old stack, which there usually isn't on Linux, we have to copy. We can't use MAP_GROWSDOWN because Linux is buggy. (make_vm): Adapt to stack representation changes. (return_unused_stack_to_os): Round down instead of up, as the stack grows down. (scm_i_vm_mark_stack): Adapt to walk up the stack. (scm_i_vm_free_stack): Adapt to scm_vm changes. (vm_expand_stack_inner, reset_stack_limit, vm_expand_stack): Adapt to the stack growing down. (scm_call_n): Adapt to the stack growing down. Don't allow argv to point into the stack. * libguile/vm.h (struct scm_vm, struct scm_vm_cont): Adapt to hold the stack top and bottom.
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union scm_vm_stack_element *sp_min_since_gc; /* deepest sp since last gc */
size_t stack_size; /* stack size */
VM stack grows downward Adapt VM stack to grow downward. This will make native compilation look more like the VM code, as we will be able to use native CALL instructions, taking proper advantage of the return address buffer. * libguile/continuations.c (scm_i_continuation_to_frame): Record offsets from stack top. * libguile/control.c (scm_i_prompt_pop_abort_args_x): Adapt for reversed order of arguments, and instead of relying on the abort to push on the number of arguments, make the caller save the stack depth, which allows us to compute the number of arguments ourselves. (reify_partial_continuation, scm_c_abort): Adapt to reversed stack order. * libguile/dynstack.c (scm_dynstack_wind_prompt): Since we wind the stack in a downward direction, subtract the reloc instead of adding it. * libguile/dynstack.h (SCM_F_DYNSTACK_PROMPT_ESCAPE_ONLY): Remove flag; instead rely on prompt-establishing code to save the stack depth. * libguile/eval.c (eval): Remove extraneous "volatile" declarations for variables that are not re-set between the setjmp and any longjmp. Adapt to save stack depth before instating the prompt. * libguile/foreign.c (scm_i_foreign_call): Adapt to receive arguments in reverse order. * libguile/frames.c (frame_stack_top, scm_i_frame_stack_top): Adapt to compute stack top instead of stack bottom. (scm_c_frame_closure): Adapt to stack growth change. (scm_frame_num_locals, scm_frame_local_ref, scm_frame_set_x): Use union data type to access stack. (RELOC): Reformat. (scm_c_frame_previous): Adapt to stack growth change. * libguile/frames.h: Adapt stack diagram to indicate that the stack grows up. (union scm_vm_stack_element): New data type used to access items on the stack. (SCM_FRAME_PREVIOUS_SP) (SCM_FRAME_RETURN_ADDRESS, SCM_FRAME_SET_RETURN_ADDRESS) (SCM_FRAME_DYNAMIC_LINK, SCM_FRAME_SET_DYNAMIC_LINK) (SCM_FRAME_LOCAL, SCM_FRAME_NUM_LOCALS): Adapt to stack representation change. (SCM_FRAME_SLOT): New helper. (SCM_VM_FRAME_FP, SCM_VM_FRAME_SP): Adapt to stack growth change. * libguile/stacks.c (scm_make_stack): Record offsets from top of stack. * libguile/throw.c (catch): Adapt to scm_i_prompt_pop_abort_args_x change. * libguile/vm-engine.c (ALLOC_FRAME, RESET_FRAME): (FRAME_LOCALS_COUNT_FROM): Adapt to stack growth change. (LOCAL_ADDRESS): Use SCM_FRAME_SLOT to get the address as the proper data type. (RETURN_ONE_VALUE, RETURN_VALUE_LIST): Adapt to stack growth change. (apply): Shuffling up the SMOB apply args can cause the stack to expand, so use ALLOC_FRAME instead of RESET_FRAME. (vm_engine): Adapt for stack growth change. * libguile/vm.c (vm_increase_sp, vm_push_sp, vm_restore_sp): Adapt to stack representation change. (scm_i_vm_cont_to_frame): Adapt to take offsets from the top. (scm_i_vm_capture_stack): Adapt to capture from the top. (vm_return_to_continuation_inner): Adapt for data type changes. (vm_return_to_continuation): Likewise, and instead of looping, just splat the saved arguments on with memcpy. (vm_dispatch_hook): Adapt to receive arguments in the reverse order. Adapt callers. (vm_abort): There is never a tail argument. Adapt to stack representation change. (vm_reinstate_partial_continuation) (vm_reinstate_partial_continuation_inner): Adapt to stack growth change. (allocate_stack, free_stack): Adapt to data type change. (expand_stack): Don't try to mremap(), as you can't grow a mapping from the bottom. Without knowing that there's a free mapping space right below the old stack, which there usually isn't on Linux, we have to copy. We can't use MAP_GROWSDOWN because Linux is buggy. (make_vm): Adapt to stack representation changes. (return_unused_stack_to_os): Round down instead of up, as the stack grows down. (scm_i_vm_mark_stack): Adapt to walk up the stack. (scm_i_vm_free_stack): Adapt to scm_vm changes. (vm_expand_stack_inner, reset_stack_limit, vm_expand_stack): Adapt to the stack growing down. (scm_call_n): Adapt to the stack growing down. Don't allow argv to point into the stack. * libguile/vm.h (struct scm_vm, struct scm_vm_cont): Adapt to hold the stack top and bottom.
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union scm_vm_stack_element *stack_bottom; /* lowest address in allocated stack */
union scm_vm_stack_element *stack_top; /* highest address in allocated stack */
SCM overflow_handler_stack; /* alist of max-stack-size -> thunk */
SCM hooks[SCM_VM_NUM_HOOKS]; /* hooks */
const void *resumable_prompt_cookie; /* opaque cookie */
int engine; /* which vm engine we're using */
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};
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SCM_INTERNAL struct scm_vm *scm_the_vm (void);
SCM_API SCM scm_call_with_vm (SCM proc, SCM args);
SCM_API SCM scm_call_with_stack_overflow_handler (SCM limit, SCM thunk,
SCM handler);
SCM_API SCM scm_vm_apply_hook (void);
SCM_API SCM scm_vm_push_continuation_hook (void);
SCM_API SCM scm_vm_pop_continuation_hook (void);
SCM_API SCM scm_vm_abort_continuation_hook (void);
SCM_API SCM scm_vm_next_hook (void);
SCM_API SCM scm_vm_trace_level (void);
SCM_API SCM scm_set_vm_trace_level_x (SCM level);
SCM_API SCM scm_vm_engine (void);
SCM_API SCM scm_set_vm_engine_x (SCM engine);
SCM_API SCM scm_set_default_vm_engine_x (SCM engine);
SCM_API void scm_c_set_vm_engine_x (int engine);
SCM_API void scm_c_set_default_vm_engine_x (int engine);
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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struct GC_ms_entry;
SCM_INTERNAL struct GC_ms_entry * scm_i_vm_mark_stack (struct scm_vm *,
struct GC_ms_entry *,
struct GC_ms_entry *);
SCM_INTERNAL void scm_i_vm_free_stack (struct scm_vm *vp);
#define SCM_F_VM_CONT_PARTIAL 0x1
#define SCM_F_VM_CONT_REWINDABLE 0x2
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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struct scm_vm_cont {
/* IP of newest frame. */
scm_t_uint32 *ra;
/* Offset of FP of newest frame, relative to stack top. */
scm_t_ptrdiff fp_offset;
/* Besides being the stack size, this is also the offset of the SP of
the newest frame. */
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
2008-12-26 17:59:46 +01:00
scm_t_ptrdiff stack_size;
/* Stack bottom, which also keeps saved stack alive for GC. */
VM stack grows downward Adapt VM stack to grow downward. This will make native compilation look more like the VM code, as we will be able to use native CALL instructions, taking proper advantage of the return address buffer. * libguile/continuations.c (scm_i_continuation_to_frame): Record offsets from stack top. * libguile/control.c (scm_i_prompt_pop_abort_args_x): Adapt for reversed order of arguments, and instead of relying on the abort to push on the number of arguments, make the caller save the stack depth, which allows us to compute the number of arguments ourselves. (reify_partial_continuation, scm_c_abort): Adapt to reversed stack order. * libguile/dynstack.c (scm_dynstack_wind_prompt): Since we wind the stack in a downward direction, subtract the reloc instead of adding it. * libguile/dynstack.h (SCM_F_DYNSTACK_PROMPT_ESCAPE_ONLY): Remove flag; instead rely on prompt-establishing code to save the stack depth. * libguile/eval.c (eval): Remove extraneous "volatile" declarations for variables that are not re-set between the setjmp and any longjmp. Adapt to save stack depth before instating the prompt. * libguile/foreign.c (scm_i_foreign_call): Adapt to receive arguments in reverse order. * libguile/frames.c (frame_stack_top, scm_i_frame_stack_top): Adapt to compute stack top instead of stack bottom. (scm_c_frame_closure): Adapt to stack growth change. (scm_frame_num_locals, scm_frame_local_ref, scm_frame_set_x): Use union data type to access stack. (RELOC): Reformat. (scm_c_frame_previous): Adapt to stack growth change. * libguile/frames.h: Adapt stack diagram to indicate that the stack grows up. (union scm_vm_stack_element): New data type used to access items on the stack. (SCM_FRAME_PREVIOUS_SP) (SCM_FRAME_RETURN_ADDRESS, SCM_FRAME_SET_RETURN_ADDRESS) (SCM_FRAME_DYNAMIC_LINK, SCM_FRAME_SET_DYNAMIC_LINK) (SCM_FRAME_LOCAL, SCM_FRAME_NUM_LOCALS): Adapt to stack representation change. (SCM_FRAME_SLOT): New helper. (SCM_VM_FRAME_FP, SCM_VM_FRAME_SP): Adapt to stack growth change. * libguile/stacks.c (scm_make_stack): Record offsets from top of stack. * libguile/throw.c (catch): Adapt to scm_i_prompt_pop_abort_args_x change. * libguile/vm-engine.c (ALLOC_FRAME, RESET_FRAME): (FRAME_LOCALS_COUNT_FROM): Adapt to stack growth change. (LOCAL_ADDRESS): Use SCM_FRAME_SLOT to get the address as the proper data type. (RETURN_ONE_VALUE, RETURN_VALUE_LIST): Adapt to stack growth change. (apply): Shuffling up the SMOB apply args can cause the stack to expand, so use ALLOC_FRAME instead of RESET_FRAME. (vm_engine): Adapt for stack growth change. * libguile/vm.c (vm_increase_sp, vm_push_sp, vm_restore_sp): Adapt to stack representation change. (scm_i_vm_cont_to_frame): Adapt to take offsets from the top. (scm_i_vm_capture_stack): Adapt to capture from the top. (vm_return_to_continuation_inner): Adapt for data type changes. (vm_return_to_continuation): Likewise, and instead of looping, just splat the saved arguments on with memcpy. (vm_dispatch_hook): Adapt to receive arguments in the reverse order. Adapt callers. (vm_abort): There is never a tail argument. Adapt to stack representation change. (vm_reinstate_partial_continuation) (vm_reinstate_partial_continuation_inner): Adapt to stack growth change. (allocate_stack, free_stack): Adapt to data type change. (expand_stack): Don't try to mremap(), as you can't grow a mapping from the bottom. Without knowing that there's a free mapping space right below the old stack, which there usually isn't on Linux, we have to copy. We can't use MAP_GROWSDOWN because Linux is buggy. (make_vm): Adapt to stack representation changes. (return_unused_stack_to_os): Round down instead of up, as the stack grows down. (scm_i_vm_mark_stack): Adapt to walk up the stack. (scm_i_vm_free_stack): Adapt to scm_vm changes. (vm_expand_stack_inner, reset_stack_limit, vm_expand_stack): Adapt to the stack growing down. (scm_call_n): Adapt to the stack growing down. Don't allow argv to point into the stack. * libguile/vm.h (struct scm_vm, struct scm_vm_cont): Adapt to hold the stack top and bottom.
2015-09-22 10:24:30 +00:00
union scm_vm_stack_element *stack_bottom;
/* Saved dynamic stack, with prompts relocated to record saved SP/FP
offsets from the stack top of this scm_vm_cont. */
the dynamic stack is really a stack now, instead of a list * libguile/dynstack.h: * libguile/dynstack.c: New files, implementing the dynamic stack as a true stack instead of a linked list. This lowers the cost of dynwinds: frames, winders, prompts, with-fluids, and dynamic-wind. For the most part, we allocate these items directly on the stack. * libguile/dynwinds.h: * libguile/dynwinds.c: Adapt all manipulators of the wind stack to use interfaces from dynstack.c. Remove heap-allocated winder and frame object types. (scm_dowinds, scm_i_dowinds): Remove these. The first was exported, but it was not a public interface. * libguile/continuations.c: * libguile/continuations.h (scm_t_contregs): Continuation objects reference scm_t_dynstack* values now. Adapt to the new interfaces. * libguile/control.c: * libguile/control.h: There is no longer a scm_tc7_prompt kind of object that can be allocated on the heap. Instead, the prompt flags, key, and registers are pushed on the dynwind stack. (The registers are still on the heap.) Also, since the vm_cont will reference the dynwinds, make the partial continuation stub take just one extra arg, instead of storing the intwinds separately in the object table. * libguile/fluids.c: * libguile/fluids.h: No more with-fluids objects; instead, the fluids go on the dynstack. The values still have to be on the heap, though. (scm_prepare_fluids, scm_swap_fluids): New internal functions, replacing scm_i_make_with_fluids and scm_i_swap_with_fluids. * libguile/print.c: Remove prompt and with-fluids printers. * libguile/tags.h: Revert prompt and with-fluids tc7 values to what they were before they were allocated. * libguile/vm-i-system.c (partial_cont_call): Just pop the vmcont, the intwinds will not be passed as a second arg. Rewind the dynamic stack from within the VM, so that any rewinder sees valid prompt entries. (call_cc, tail_call_cc): Adapt to pass the dynstack to scm_i_vm_capture_stack. (prompt, wind, unwind, wind_fluids, unwind_fluids): Adapt to the new interfaces. * libguile/vm.h (scm_i_capture_current_stack): Rename from scm_i_vm_capture_continuation. (scm_i_vm_capture_stack): Take a dynstack as an argument. * libguile/vm.c (vm_reinstate_partial_continuation): Don't wind here, as that could result in winders seeing invalid prompts. * libguile/eval.c: * libguile/root.c: * libguile/stacks.c: * libguile/threads.c: * libguile/threads.h: * libguile/throw.c: Adapt other users of dynwinds to use the dynstack.
2012-03-03 17:01:16 +01:00
scm_t_dynstack *dynstack;
/* See the continuation is partial and/or rewindable. */
scm_t_uint32 flags;
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
2008-12-26 17:59:46 +01:00
};
#define SCM_VM_CONT_P(OBJ) (SCM_HAS_TYP7 (OBJ, scm_tc7_vm_cont))
#define SCM_VM_CONT_DATA(CONT) ((struct scm_vm_cont *) SCM_CELL_WORD_1 (CONT))
#define SCM_VM_CONT_PARTIAL_P(CONT) (SCM_VM_CONT_DATA (CONT)->flags & SCM_F_VM_CONT_PARTIAL)
#define SCM_VM_CONT_REWINDABLE_P(CONT) (SCM_VM_CONT_DATA (CONT)->flags & SCM_F_VM_CONT_REWINDABLE)
SCM_API SCM scm_load_compiled_with_vm (SCM file);
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
2008-08-07 13:11:27 +02:00
VM has "builtins": primitives addressable by emitted RTL code * libguile/Makefile.am: * libguile/vm-builtins.h: New header, declaring stubs needed by the compiler like values, apply, and abort-to-prompt. * libguile/vm.c: Adapt the apply and values stubs to conform to a standard interface. Add an abort-to-prompt stub. Add call/cc and call-with-values stubs. (scm_vm_builtin_ref): New helper, for the builtin-ref opcode. (scm_vm_builtin_name_to_index) (scm_vm_builtin_index_to_name): New helpers, for the compiler and disassembler, respectively. (scm_init_vm_builtins, scm_bootstrap_vm): Allow the compiler helpers to be loaded later into a module. * module/language/rtl.scm: Export builtin-index->name and builtin-name->index. * libguile/vm-engine.c (RETURN_VALUE_LIST): Update to use new names of "apply" and "values". (tail-call/shuffle): New opcode. (abort): Update to be a tail VM op, and reorder and renumber other ops. (builtin-ref): New opcode. * libguile/continuations.h: * libguile/continuations.c (scm_i_call_with_current_continuation): Move this to vm.[ch], implemented as a builtin. * module/language/tree-il/compile-cps.scm (convert): Convert to 'abort-to-prompt calls, possibly with 'apply, effectively undoing the tree-il transformation. * module/language/cps/reify-primitives.scm (builtin-ref): New helper. (reify-primitives): Convert builtin primitives to builtin-ref. * module/language/cps/dfg.scm (constant-needs-allocation?): * module/language/cps/compile-rtl.scm (emit-rtl-sequence): Add support for compiling builtin-ref. * module/system/vm/disassembler.scm (code-annotation): Add annotation for builtin-ref.
2013-10-20 15:49:22 +02:00
SCM_INTERNAL SCM scm_i_call_with_current_continuation (SCM proc);
the dynamic stack is really a stack now, instead of a list * libguile/dynstack.h: * libguile/dynstack.c: New files, implementing the dynamic stack as a true stack instead of a linked list. This lowers the cost of dynwinds: frames, winders, prompts, with-fluids, and dynamic-wind. For the most part, we allocate these items directly on the stack. * libguile/dynwinds.h: * libguile/dynwinds.c: Adapt all manipulators of the wind stack to use interfaces from dynstack.c. Remove heap-allocated winder and frame object types. (scm_dowinds, scm_i_dowinds): Remove these. The first was exported, but it was not a public interface. * libguile/continuations.c: * libguile/continuations.h (scm_t_contregs): Continuation objects reference scm_t_dynstack* values now. Adapt to the new interfaces. * libguile/control.c: * libguile/control.h: There is no longer a scm_tc7_prompt kind of object that can be allocated on the heap. Instead, the prompt flags, key, and registers are pushed on the dynwind stack. (The registers are still on the heap.) Also, since the vm_cont will reference the dynwinds, make the partial continuation stub take just one extra arg, instead of storing the intwinds separately in the object table. * libguile/fluids.c: * libguile/fluids.h: No more with-fluids objects; instead, the fluids go on the dynstack. The values still have to be on the heap, though. (scm_prepare_fluids, scm_swap_fluids): New internal functions, replacing scm_i_make_with_fluids and scm_i_swap_with_fluids. * libguile/print.c: Remove prompt and with-fluids printers. * libguile/tags.h: Revert prompt and with-fluids tc7 values to what they were before they were allocated. * libguile/vm-i-system.c (partial_cont_call): Just pop the vmcont, the intwinds will not be passed as a second arg. Rewind the dynamic stack from within the VM, so that any rewinder sees valid prompt entries. (call_cc, tail_call_cc): Adapt to pass the dynstack to scm_i_vm_capture_stack. (prompt, wind, unwind, wind_fluids, unwind_fluids): Adapt to the new interfaces. * libguile/vm.h (scm_i_capture_current_stack): Rename from scm_i_vm_capture_continuation. (scm_i_vm_capture_stack): Take a dynstack as an argument. * libguile/vm.c (vm_reinstate_partial_continuation): Don't wind here, as that could result in winders seeing invalid prompts. * libguile/eval.c: * libguile/root.c: * libguile/stacks.c: * libguile/threads.c: * libguile/threads.h: * libguile/throw.c: Adapt other users of dynwinds to use the dynstack.
2012-03-03 17:01:16 +01:00
SCM_INTERNAL SCM scm_i_capture_current_stack (void);
VM stack grows downward Adapt VM stack to grow downward. This will make native compilation look more like the VM code, as we will be able to use native CALL instructions, taking proper advantage of the return address buffer. * libguile/continuations.c (scm_i_continuation_to_frame): Record offsets from stack top. * libguile/control.c (scm_i_prompt_pop_abort_args_x): Adapt for reversed order of arguments, and instead of relying on the abort to push on the number of arguments, make the caller save the stack depth, which allows us to compute the number of arguments ourselves. (reify_partial_continuation, scm_c_abort): Adapt to reversed stack order. * libguile/dynstack.c (scm_dynstack_wind_prompt): Since we wind the stack in a downward direction, subtract the reloc instead of adding it. * libguile/dynstack.h (SCM_F_DYNSTACK_PROMPT_ESCAPE_ONLY): Remove flag; instead rely on prompt-establishing code to save the stack depth. * libguile/eval.c (eval): Remove extraneous "volatile" declarations for variables that are not re-set between the setjmp and any longjmp. Adapt to save stack depth before instating the prompt. * libguile/foreign.c (scm_i_foreign_call): Adapt to receive arguments in reverse order. * libguile/frames.c (frame_stack_top, scm_i_frame_stack_top): Adapt to compute stack top instead of stack bottom. (scm_c_frame_closure): Adapt to stack growth change. (scm_frame_num_locals, scm_frame_local_ref, scm_frame_set_x): Use union data type to access stack. (RELOC): Reformat. (scm_c_frame_previous): Adapt to stack growth change. * libguile/frames.h: Adapt stack diagram to indicate that the stack grows up. (union scm_vm_stack_element): New data type used to access items on the stack. (SCM_FRAME_PREVIOUS_SP) (SCM_FRAME_RETURN_ADDRESS, SCM_FRAME_SET_RETURN_ADDRESS) (SCM_FRAME_DYNAMIC_LINK, SCM_FRAME_SET_DYNAMIC_LINK) (SCM_FRAME_LOCAL, SCM_FRAME_NUM_LOCALS): Adapt to stack representation change. (SCM_FRAME_SLOT): New helper. (SCM_VM_FRAME_FP, SCM_VM_FRAME_SP): Adapt to stack growth change. * libguile/stacks.c (scm_make_stack): Record offsets from top of stack. * libguile/throw.c (catch): Adapt to scm_i_prompt_pop_abort_args_x change. * libguile/vm-engine.c (ALLOC_FRAME, RESET_FRAME): (FRAME_LOCALS_COUNT_FROM): Adapt to stack growth change. (LOCAL_ADDRESS): Use SCM_FRAME_SLOT to get the address as the proper data type. (RETURN_ONE_VALUE, RETURN_VALUE_LIST): Adapt to stack growth change. (apply): Shuffling up the SMOB apply args can cause the stack to expand, so use ALLOC_FRAME instead of RESET_FRAME. (vm_engine): Adapt for stack growth change. * libguile/vm.c (vm_increase_sp, vm_push_sp, vm_restore_sp): Adapt to stack representation change. (scm_i_vm_cont_to_frame): Adapt to take offsets from the top. (scm_i_vm_capture_stack): Adapt to capture from the top. (vm_return_to_continuation_inner): Adapt for data type changes. (vm_return_to_continuation): Likewise, and instead of looping, just splat the saved arguments on with memcpy. (vm_dispatch_hook): Adapt to receive arguments in the reverse order. Adapt callers. (vm_abort): There is never a tail argument. Adapt to stack representation change. (vm_reinstate_partial_continuation) (vm_reinstate_partial_continuation_inner): Adapt to stack growth change. (allocate_stack, free_stack): Adapt to data type change. (expand_stack): Don't try to mremap(), as you can't grow a mapping from the bottom. Without knowing that there's a free mapping space right below the old stack, which there usually isn't on Linux, we have to copy. We can't use MAP_GROWSDOWN because Linux is buggy. (make_vm): Adapt to stack representation changes. (return_unused_stack_to_os): Round down instead of up, as the stack grows down. (scm_i_vm_mark_stack): Adapt to walk up the stack. (scm_i_vm_free_stack): Adapt to scm_vm changes. (vm_expand_stack_inner, reset_stack_limit, vm_expand_stack): Adapt to the stack growing down. (scm_call_n): Adapt to the stack growing down. Don't allow argv to point into the stack. * libguile/vm.h (struct scm_vm, struct scm_vm_cont): Adapt to hold the stack top and bottom.
2015-09-22 10:24:30 +00:00
SCM_INTERNAL SCM scm_i_vm_capture_stack (union scm_vm_stack_element *stack_top,
union scm_vm_stack_element *fp,
union scm_vm_stack_element *sp,
scm_t_uint32 *ra,
the dynamic stack is really a stack now, instead of a list * libguile/dynstack.h: * libguile/dynstack.c: New files, implementing the dynamic stack as a true stack instead of a linked list. This lowers the cost of dynwinds: frames, winders, prompts, with-fluids, and dynamic-wind. For the most part, we allocate these items directly on the stack. * libguile/dynwinds.h: * libguile/dynwinds.c: Adapt all manipulators of the wind stack to use interfaces from dynstack.c. Remove heap-allocated winder and frame object types. (scm_dowinds, scm_i_dowinds): Remove these. The first was exported, but it was not a public interface. * libguile/continuations.c: * libguile/continuations.h (scm_t_contregs): Continuation objects reference scm_t_dynstack* values now. Adapt to the new interfaces. * libguile/control.c: * libguile/control.h: There is no longer a scm_tc7_prompt kind of object that can be allocated on the heap. Instead, the prompt flags, key, and registers are pushed on the dynwind stack. (The registers are still on the heap.) Also, since the vm_cont will reference the dynwinds, make the partial continuation stub take just one extra arg, instead of storing the intwinds separately in the object table. * libguile/fluids.c: * libguile/fluids.h: No more with-fluids objects; instead, the fluids go on the dynstack. The values still have to be on the heap, though. (scm_prepare_fluids, scm_swap_fluids): New internal functions, replacing scm_i_make_with_fluids and scm_i_swap_with_fluids. * libguile/print.c: Remove prompt and with-fluids printers. * libguile/tags.h: Revert prompt and with-fluids tc7 values to what they were before they were allocated. * libguile/vm-i-system.c (partial_cont_call): Just pop the vmcont, the intwinds will not be passed as a second arg. Rewind the dynamic stack from within the VM, so that any rewinder sees valid prompt entries. (call_cc, tail_call_cc): Adapt to pass the dynstack to scm_i_vm_capture_stack. (prompt, wind, unwind, wind_fluids, unwind_fluids): Adapt to the new interfaces. * libguile/vm.h (scm_i_capture_current_stack): Rename from scm_i_vm_capture_continuation. (scm_i_vm_capture_stack): Take a dynstack as an argument. * libguile/vm.c (vm_reinstate_partial_continuation): Don't wind here, as that could result in winders seeing invalid prompts. * libguile/eval.c: * libguile/root.c: * libguile/stacks.c: * libguile/threads.c: * libguile/threads.h: * libguile/throw.c: Adapt other users of dynwinds to use the dynstack.
2012-03-03 17:01:16 +01:00
scm_t_dynstack *dynstack,
scm_t_uint32 flags);
SCM_INTERNAL int scm_i_vm_cont_to_frame (SCM cont, struct scm_frame *frame);
SCM_INTERNAL void scm_i_vm_cont_print (SCM x, SCM port,
scm_print_state *pstate);
SCM_INTERNAL int scm_i_vm_is_boot_continuation_code (scm_t_uint32 *ip);
SCM_INTERNAL void scm_bootstrap_vm (void);
SCM_INTERNAL void scm_init_vm (void);
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#endif /* _SCM_VM_H_ */
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/*
Local Variables:
c-file-style: "gnu"
End:
*/