guile/libguile/goops.h

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/* classes: h_files */
#ifndef SCM_GOOPS_H
#define SCM_GOOPS_H
/* Copyright (C) 1998,1999,2000,2001,2002,2003, 2006, 2008, 2009, 2011 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/* This software is a derivative work of other copyrighted softwares; the
* copyright notices of these softwares are placed in the file COPYRIGHTS
*
* This file is based upon stklos.h from the STk distribution by
* Erick Gallesio <eg@unice.fr>.
*/
#include "libguile/__scm.h"
2000-12-16 20:25:08 +00:00
#include "libguile/validate.h"
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
/* {Class flags}
*
* These are used for efficient identification of instances of a
* certain class or its subclasses when traversal of the inheritance
* graph would be too costly.
*/
#define SCM_VTABLE_FLAG_GOOPS_CLASS SCM_VTABLE_FLAG_GOOPS_0
#define SCM_VTABLE_FLAG_GOOPS_VALID SCM_VTABLE_FLAG_GOOPS_1
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
#define SCM_VTABLE_FLAG_GOOPS_PURE_GENERIC SCM_VTABLE_FLAG_GOOPS_2
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
#define SCM_CLASS_OF(x) SCM_STRUCT_VTABLE (x)
#define SCM_CLASS_FLAGS(class) (SCM_VTABLE_FLAGS (class))
#define SCM_OBJ_CLASS_FLAGS(obj) (SCM_STRUCT_VTABLE_FLAGS (obj))
#define SCM_SET_CLASS_FLAGS(c, f) (SCM_SET_VTABLE_FLAGS (c, f))
#define SCM_CLEAR_CLASS_FLAGS(c, f) (SCM_CLEAR_VTABLE_FLAGS (c, f))
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
#define SCM_CLASSF_METACLASS (SCM_VTABLE_FLAG_GOOPS_CLASS|SCM_VTABLE_FLAG_VTABLE)
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
#define SCM_CLASSF_PURE_GENERIC SCM_VTABLE_FLAG_GOOPS_PURE_GENERIC
#define SCM_CLASSF_GOOPS_VALID SCM_VTABLE_FLAG_GOOPS_VALID
#define SCM_CLASSF_GOOPS SCM_VTABLE_FLAG_GOOPS_CLASS
#define SCM_CLASSF_GOOPS_OR_VALID (SCM_CLASSF_GOOPS | SCM_CLASSF_GOOPS_VALID)
/*
* scm_class_class
*/
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
/* see also, SCM_VTABLE_BASE_LAYOUT, and build_class_class_slots */
#define SCM_CLASS_CLASS_LAYOUT \
"pw" /* redefined */ \
"uw" /* h0 */ \
"uw" /* h1 */ \
"uw" /* h2 */ \
"uw" /* h3 */ \
"uw" /* h4 */ \
"uw" /* h5 */ \
"uw" /* h6 */ \
"uw" /* h7 */ \
"pw" /* direct supers */ \
"pw" /* direct slots */ \
"pw" /* direct subclasses */ \
"pw" /* direct methods */ \
"pw" /* cpl */ \
"pw" /* default-slot-definition-class */ \
"pw" /* slots */ \
"pw" /* getters-n-setters */ \
"pw" /* nfields */
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
#define scm_si_redefined (scm_vtable_offset_user + 0)
#define scm_si_h0 (scm_vtable_offset_user + 1)
#define scm_si_hashsets scm_si_h0
#define scm_si_h1 (scm_vtable_offset_user + 2)
#define scm_si_h2 (scm_vtable_offset_user + 3)
#define scm_si_h3 (scm_vtable_offset_user + 4)
#define scm_si_h4 (scm_vtable_offset_user + 5)
#define scm_si_h5 (scm_vtable_offset_user + 6)
#define scm_si_h6 (scm_vtable_offset_user + 7)
#define scm_si_h7 (scm_vtable_offset_user + 8)
#define scm_si_direct_supers (scm_vtable_offset_user + 9) /* (class ...) */
#define scm_si_direct_slots (scm_vtable_offset_user + 10) /* ((name . options) ...) */
#define scm_si_direct_subclasses (scm_vtable_offset_user + 11) /* (class ...) */
#define scm_si_direct_methods (scm_vtable_offset_user + 12) /* (methods ...) */
#define scm_si_cpl (scm_vtable_offset_user + 13) /* (class ...) */
#define scm_si_slotdef_class (scm_vtable_offset_user + 14)
#define scm_si_slots (scm_vtable_offset_user + 15) /* ((name . options) ...) */
#define scm_si_getters_n_setters (scm_vtable_offset_user + 16)
#define scm_si_nfields (scm_vtable_offset_user + 17) /* an integer */
#define SCM_N_CLASS_SLOTS (scm_vtable_offset_user + 18)
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typedef struct scm_t_method {
SCM generic_function;
SCM specializers;
SCM procedure;
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} scm_t_method;
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#define SCM_METHOD(obj) ((scm_t_method *) SCM_STRUCT_DATA (obj))
#define SCM_OBJ_CLASS_REDEF(x) (SCM_PACK (SCM_STRUCT_VTABLE_DATA (x) [scm_si_redefined]))
#define SCM_INST(x) SCM_STRUCT_DATA (x)
#define SCM_CLASS_OF(x) SCM_STRUCT_VTABLE (x)
#define SCM_ACCESSORS_OF(x) (SCM_PACK (SCM_STRUCT_VTABLE_DATA (x)[scm_si_getters_n_setters]))
#define SCM_CLASSP(x) \
(SCM_STRUCTP (x) && SCM_STRUCT_VTABLE_FLAGS (x) & SCM_CLASSF_METACLASS)
#define SCM_VALIDATE_CLASS(pos, x) SCM_MAKE_VALIDATE_MSG (pos, x, CLASSP, "class")
#define SCM_INSTANCEP(x) \
(SCM_STRUCTP (x) && (SCM_STRUCT_VTABLE_FLAGS (x) & SCM_CLASSF_GOOPS))
#define SCM_VALIDATE_INSTANCE(pos, x) SCM_MAKE_VALIDATE_MSG (pos, x, INSTANCEP, "instance")
#define SCM_PUREGENERICP(x) \
(SCM_STRUCTP (x) && (SCM_STRUCT_VTABLE_FLAGS (x) & SCM_CLASSF_PURE_GENERIC))
#define SCM_VALIDATE_PUREGENERIC(pos, x) SCM_MAKE_VALIDATE_MSG (pos, x, PUREGENERICP, "pure generic function")
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
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#define SCM_SLOT(x, i) (SCM_STRUCT_SLOT_REF (x, i))
#define SCM_SET_SLOT(x, i, v) (SCM_STRUCT_SLOT_SET (x, i, v))
#define SCM_INSTANCE_HASH(c, i) (SCM_INST (c) [scm_si_hashsets + (i)])
#define SCM_SET_HASHSET(c, i, h) (SCM_INST (c) [scm_si_hashsets + (i)] = (h))
#define SCM_SUBCLASSP(c1, c2) (scm_is_true (scm_c_memq (c2, SCM_SLOT (c1, scm_si_cpl))))
#define SCM_IS_A_P(x, c) \
(SCM_INSTANCEP (x) && SCM_SUBCLASSP (SCM_CLASS_OF (x), c))
#define SCM_GENERICP(x) \
(SCM_INSTANCEP (x) && SCM_SUBCLASSP (SCM_CLASS_OF (x), scm_class_generic))
#define SCM_VALIDATE_GENERIC(pos, x) SCM_MAKE_VALIDATE_MSG (pos, x, GENERICP, "generic function")
#define SCM_METHODP(x) \
(SCM_INSTANCEP (x) && SCM_SUBCLASSP (SCM_CLASS_OF (x), scm_class_method))
#define SCM_VALIDATE_METHOD(pos, x) SCM_MAKE_VALIDATE_MSG (pos, x, METHODP, "method")
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#define SCM_SET_CLASS_DESTRUCTOR(c, d) SCM_SET_VTABLE_DESTRUCTOR (c, d)
#define SCM_SET_GENERIC_DISPATCH_PROCEDURE(G,C) (SCM_STRUCT_SLOT_SET (G, scm_si_dispatch_procedure, (C)))
#define SCM_CLEAR_GENERIC_EFFECTIVE_METHODS(G) (SCM_STRUCT_SLOT_SET (G, scm_si_effective_methods, SCM_EOL));
#define SCM_GENERIC_SETTER(G) (SCM_PACK (SCM_STRUCT_DATA (G) [scm_si_generic_setter]))
#define SCM_SET_GENERIC_SETTER(G,C) (SCM_STRUCT_DATA (G) [scm_si_generic_setter] = SCM_UNPACK (C))
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
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#define scm_si_dispatch_procedure scm_applicable_struct_index_procedure /* 0 */
#define scm_si_methods 1
#define scm_si_n_specialized 2
#define scm_si_extended_by 3
#define scm_si_effective_methods 4
#define scm_si_generic_setter 5
#define scm_si_generic_function 0 /* offset of gf slot in a <method> */
#define scm_si_specializers 1 /* offset of spec. slot in a <method> */
#define scm_si_procedure 2 /* offset of proc. slot in a <method> */
#define scm_si_formals 3 /* offset of form. slot in a <method> */
#define scm_si_body 4 /* offset of body slot in a <method> */
#define scm_si_make_procedure 5 /* offset of makep.slot in a <method> */
/* C interface */
SCM_API SCM scm_class_boolean;
SCM_API SCM scm_class_char;
SCM_API SCM scm_class_pair;
SCM_API SCM scm_class_procedure;
SCM_API SCM scm_class_string;
SCM_API SCM scm_class_symbol;
SCM_API SCM scm_class_primitive_generic;
SCM_API SCM scm_class_vector;
SCM_API SCM scm_class_null;
SCM_API SCM scm_class_real;
SCM_API SCM scm_class_complex;
SCM_API SCM scm_class_integer;
SCM_API SCM scm_class_fraction;
SCM_API SCM scm_class_unknown;
SCM_API SCM scm_port_class[];
SCM_API SCM scm_smob_class[];
SCM_API SCM scm_class_top;
SCM_API SCM scm_class_object;
SCM_API SCM scm_class_class;
SCM_API SCM scm_class_applicable;
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
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SCM_API SCM scm_class_applicable_struct;
SCM_API SCM scm_class_applicable_struct_with_setter;
SCM_API SCM scm_class_generic;
SCM_API SCM scm_class_generic_with_setter;
SCM_API SCM scm_class_accessor;
SCM_API SCM scm_class_extended_generic;
SCM_API SCM scm_class_extended_generic_with_setter;
SCM_API SCM scm_class_extended_accessor;
SCM_API SCM scm_class_method;
SCM_API SCM scm_class_accessor_method;
SCM_API SCM scm_class_procedure_class;
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
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SCM_API SCM scm_class_applicable_struct_class;
SCM_API SCM scm_class_number;
SCM_API SCM scm_class_list;
SCM_API SCM scm_class_keyword;
SCM_API SCM scm_class_port;
SCM_API SCM scm_class_input_output_port;
SCM_API SCM scm_class_input_port;
SCM_API SCM scm_class_output_port;
SCM_API SCM scm_class_foreign_slot;
SCM_API SCM scm_class_self;
SCM_API SCM scm_class_protected;
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
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SCM_API SCM scm_class_hidden;
SCM_API SCM scm_class_opaque;
SCM_API SCM scm_class_read_only;
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
SCM_API SCM scm_class_protected_hidden;
SCM_API SCM scm_class_protected_opaque;
SCM_API SCM scm_class_protected_read_only;
SCM_API SCM scm_class_scm;
SCM_API SCM scm_class_int;
SCM_API SCM scm_class_float;
SCM_API SCM scm_class_double;
SCM_API const char *scm_s_slot_set_x;
SCM_API SCM scm_no_applicable_method;
SCM_API SCM scm_module_goops;
SCM_API SCM scm_goops_version (void);
SCM_API SCM scm_oldfmt (SCM);
SCM_API char *scm_c_oldfmt0 (char *);
SCM_API char *scm_c_oldfmt (char *, int n);
SCM_API void scm_load_goops (void);
SCM_API SCM scm_make_extended_class (char const *type_name, int applicablep);
SCM_API void scm_make_port_classes (long ptobnum, char *type_name);
SCM_API SCM scm_ensure_accessor (SCM name);
SCM_API SCM scm_class_of (SCM obj);
/* Low level functions exported */
SCM_API SCM scm_make_next_method (SCM methods, SCM args, SCM gf);
SCM_API SCM scm_basic_basic_make_class (SCM c, SCM name, SCM dsupers, SCM dslots);
SCM_API SCM scm_basic_make_class (SCM c, SCM name, SCM dsupers, SCM dslots);
/* Primitives exported */
SCM_API SCM scm_sys_allocate_instance (SCM c, SCM initargs);
SCM_API SCM scm_sys_set_object_setter_x (SCM obj, SCM setter);
SCM_API SCM scm_slot_ref (SCM obj, SCM slot_name);
SCM_API SCM scm_slot_set_x (SCM obj, SCM slot_name, SCM value);
#ifdef GUILE_DEBUG
SCM_API SCM scm_pure_generic_p (SCM obj);
#endif
SCM_API SCM scm_sys_compute_slots (SCM c);
SCM_INTERNAL void scm_i_inherit_applicable (SCM c);
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SCM_INTERNAL SCM scm_i_get_keyword (SCM key, SCM l, long len,
SCM default_value, const char *subr);
SCM_API SCM scm_get_keyword (SCM key, SCM l, SCM default_value);
SCM_API SCM scm_sys_initialize_object (SCM obj, SCM initargs);
SCM_API SCM scm_sys_prep_layout_x (SCM c);
SCM_API SCM scm_sys_inherit_magic_x (SCM c, SCM dsupers);
SCM_API SCM scm_instance_p (SCM obj);
SCM_API SCM scm_class_name (SCM obj);
SCM_API SCM scm_class_direct_supers (SCM obj);
SCM_API SCM scm_class_direct_slots (SCM obj);
SCM_API SCM scm_class_direct_subclasses (SCM obj);
SCM_API SCM scm_class_direct_methods (SCM obj);
SCM_API SCM scm_class_precedence_list (SCM obj);
SCM_API SCM scm_class_slots (SCM obj);
SCM_API SCM scm_generic_function_name (SCM obj);
SCM_API SCM scm_generic_function_methods (SCM obj);
SCM_API SCM scm_method_generic_function (SCM obj);
SCM_API SCM scm_method_specializers (SCM obj);
SCM_API SCM scm_method_procedure (SCM obj);
SCM_API SCM scm_sys_fast_slot_ref (SCM obj, SCM index);
SCM_API SCM scm_sys_fast_slot_set_x (SCM obj, SCM index, SCM value);
SCM_API SCM scm_slot_ref_using_class (SCM cls, SCM obj, SCM slot_name);
SCM_API SCM scm_slot_set_using_class_x (SCM cls, SCM obj, SCM slot_name, SCM value);
SCM_API SCM scm_slot_bound_using_class_p (SCM cls, SCM obj, SCM slot_name);
SCM_API SCM scm_slot_exists_using_class_p (SCM cls, SCM obj, SCM slot_name);
SCM_API SCM scm_slot_bound_p (SCM obj, SCM slot_name);
SCM_API SCM scm_slot_exists_p (SCM obj, SCM slot_name);
SCM_API SCM scm_sys_modify_instance (SCM old, SCM newinst);
SCM_API SCM scm_sys_modify_class (SCM old, SCM newcls);
SCM_API SCM scm_sys_invalidate_class (SCM cls);
SCM_API SCM scm_sys_invalidate_method_cache_x (SCM gf);
SCM_API SCM scm_generic_capability_p (SCM proc);
SCM_API SCM scm_enable_primitive_generic_x (SCM subrs);
SCM_INTERNAL SCM scm_set_primitive_generic_x (SCM subr, SCM generic);
SCM_API SCM scm_primitive_generic_generic (SCM subr);
SCM_API void scm_c_extend_primitive_generic (SCM subr, SCM extension);
SCM_API SCM stklos_version (void);
SCM_API SCM scm_make (SCM args);
SCM_API void scm_change_object_class (SCM, SCM, SCM);
/* These procedures are for dispatching to a generic when a primitive
fails to apply. They raise a wrong-type-arg error if the primitive's
generic has not been initialized yet. */
SCM_API SCM scm_wta_dispatch_0 (SCM gf, const char *subr);
SCM_API SCM scm_wta_dispatch_1 (SCM gf, SCM a1, int pos, const char *subr);
SCM_API SCM scm_wta_dispatch_2 (SCM gf, SCM a1, SCM a2, int pos, const char *subr);
SCM_API SCM scm_wta_dispatch_n (SCM gf, SCM args, int pos, const char *subr);
SCM_INTERNAL SCM scm_i_define_class_for_vtable (SCM vtable);
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SCM_INTERNAL void scm_init_goops (void);
#endif /* SCM_GOOPS_H */
/*
Local Variables:
c-file-style: "gnu"
End:
*/