guile/libguile/vm.c

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/* Copyright (C) 2001 Free Software Foundation, Inc.
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA
*
* As a special exception, the Free Software Foundation gives permission
* for additional uses of the text contained in its release of GUILE.
*
* The exception is that, if you link the GUILE library with other files
* to produce an executable, this does not by itself cause the
* resulting executable to be covered by the GNU General Public License.
* Your use of that executable is in no way restricted on account of
* linking the GUILE library code into it.
*
* This exception does not however invalidate any other reasons why
* the executable file might be covered by the GNU General Public License.
*
* This exception applies only to the code released by the
* Free Software Foundation under the name GUILE. If you copy
* code from other Free Software Foundation releases into a copy of
* GUILE, as the General Public License permits, the exception does
* not apply to the code that you add in this way. To avoid misleading
* anyone as to the status of such modified files, you must delete
* this exception notice from them.
*
* If you write modifications of your own for GUILE, it is your choice
* whether to permit this exception to apply to your modifications.
* If you do not wish that, delete this exception notice. */
#if HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdlib.h>
#include <alloca.h>
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#include <string.h>
merge guile-vm into libguile itself * ice-9/boot-9.scm: Only define load-compiled as #f if it's not already defined, which won't normally be the case. * libguile/guile-vm.c: Removed, there's no more guile-vm binary. * libguile/frames.c: (with change frame? -> heap-frame?) * libguile/frames.h: * libguile/instructions.c: * libguile/instructions.h: * libguile/objcodes.c: * libguile/objcodes.h: * libguile/programs.c: * libguile/programs.h: * libguile/vm-bootstrap.h: (was bootstrap.h) * libguile/vm-engine.c: (was vm_engine.c) * libguile/vm-engine.h: (was vm_engine.h) * libguile/vm-expand.h: (was vm_expand.h) * libguile/vm-i-loader.c: (was vm_loader.c) * libguile/vm-i-scheme.c: (was vm_scheme.c) * libguile/vm-i-system.c: (was vm_system.c) * libguile/vm.c: * libguile/vm.h: These files moved here from src/, as guile-vm is now a part of libguile. * libguile/init.c: Bootstrap the VM. Yay! * libguile/Makefile.am: The necessary chicanery here. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: * pre-inst-guile-env.in: Add builddirs to the load path; add module/ to the path in the empty-$GUILE_LOAD_PATH case as well. * src/Makefile.am: Moved out everything except guilec and guile-disasm, which probably should be moved to the scripts directory? * testsuite/Makefile.am: Update to find guile-vm in the right place. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile handles the bootstrapping for us. * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: Call the init functions in libguile; should fix at some point to avoid the dlopen?
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#include "vm-bootstrap.h"
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#include "frames.h"
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#include "instructions.h"
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#include "objcodes.h"
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#include "programs.h"
#include "lang.h" /* NULL_OR_NIL_P */
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#include "vm.h"
/* I sometimes use this for debugging. */
#define vm_puts(OBJ) \
{ \
enable inlining; speed! * module/system/il/inline.scm: New module, implements generic inlining of scheme functions. It even does the right thing regarding (define arity:nopt caddr) and such. So now there are many more inlines: the arithmetics, `apply', the caddr family, etc. This makes the benchmarks *much* faster. * module/language/scheme/translate.scm (trans): Remove the %scheme-primitives code in favor of the generic (scheme il inline) code. Adds inlining for +, -, =, etc. * src/vm.c (vm_puts): Fix to work. * module/system/base/compile.scm (system): Export load/compile also. * module/system/il/compile.scm (optimize): Further debitrotting, but I haven't tried this function yet. It seems that <ghil-inst> was what <ghil-inline> is. * module/system/il/ghil.scm (*core-primitives*, *macro-module*) (ghil-primitive-macro?, ghil-macro-expander, ghil-primitive?): Remove these unused things. * module/system/il/macros.scm: Removed, replaced with inline.scm. * module/system/vm/assemble.scm (stack->bytes): Before, the final serialization code did an (apply u8vector (apply append (map u8vector->list ...))). Aside from the misspelling of append-map, this ends up pushing all elements of the u8vector on the stack -- assuredly not what you want. But besides even that, I think that pushing more than 32k arguments on the stack brings out some other bug that I think was hidden before, because now we actually use the `apply' VM instruction. Further testing is needed here, I think. Fixed the code to be more efficient, which fixes the manifestation of this particular bug: a failure to self-compile after inlining was enabled. * module/system/vm/bootstrap.scm: New module, serves to bootstrap boot-9's `load-compiled'. That way when we load (system vm core), we're loading compiled code already. * module/system/vm/core.scm: Use (system vm bootstrap). * src/guilec.in: Use the bootstrap code, so that we really are compiling with an entirely compiled compiler. * module/system/repl/repl.scm (default-catch-handler): An attempt at making the repl print a backtrace; more work needed here. * module/system/vm/frame.scm (make-frame-chain): Fix some misspellings -- I think, anyway.
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scm_display (OBJ, scm_current_error_port ()); \
scm_newline (scm_current_error_port ()); \
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}
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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/* The VM has a number of internal assertions that shouldn't normally be
necessary, but might be if you think you found a bug in the VM. */
#define VM_ENABLE_ASSERTIONS
/* We can add a mode that ensures that all stack items above the stack pointer
are NULL. This is useful for checking the internal consistency of the VM's
assumptions and its operators, but isn't necessary for normal operation. It
will ensure that assertions are enabled. Slows down the VM by about 30%. */
/* NB! If you enable this, search for NULLING in throw.c */
/* #define VM_ENABLE_STACK_NULLING */
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
/* #define VM_ENABLE_PARANOID_ASSERTIONS */
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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#if defined (VM_ENABLE_STACK_NULLING) && !defined (VM_ENABLE_ASSERTIONS)
#define VM_ENABLE_ASSERTIONS
#endif
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/*
* VM Continuation
*/
scm_t_bits scm_tc16_vm_cont;
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precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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static void
vm_mark_stack (SCM *base, scm_t_ptrdiff size, SCM *fp, scm_t_ptrdiff reloc)
{
SCM *sp, *upper, *lower;
sp = base + size - 1;
while (sp > base && fp)
{
upper = SCM_FRAME_UPPER_ADDRESS (fp);
lower = SCM_FRAME_LOWER_ADDRESS (fp);
for (; sp >= upper; sp--)
if (SCM_NIMP (*sp))
{
if (scm_in_heap_p (*sp))
scm_gc_mark (*sp);
else
fprintf (stderr, "BADNESS: crap on the stack: %p\n", *sp);
}
/* skip ra, mvra */
sp -= 2;
/* update fp from the dynamic link */
fp = (SCM*)*sp-- + reloc;
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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/* mark from the el down to the lower address */
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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for (; sp >= lower; sp--)
if (*sp && SCM_NIMP (*sp))
scm_gc_mark (*sp);
}
}
static SCM
vm_cont_mark (SCM obj)
{
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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struct scm_vm_cont *p = SCM_VM_CONT_DATA (obj);
if (p->stack_size)
vm_mark_stack (p->stack_base, p->stack_size, p->fp + p->reloc, p->reloc);
return SCM_BOOL_F;
}
static size_t
vm_cont_free (SCM obj)
{
struct scm_vm_cont *p = SCM_VM_CONT_DATA (obj);
scm_gc_free (p->stack_base, p->stack_size * sizeof (SCM), "stack-base");
scm_gc_free (p, sizeof (*p), "vm-cont");
return 0;
}
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static SCM
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capture_vm_cont (struct scm_vm *vp)
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{
struct scm_vm_cont *p = scm_gc_malloc (sizeof (*p), "capture_vm_cont");
p->stack_size = vp->sp - vp->stack_base + 1;
p->stack_base = scm_gc_malloc (p->stack_size * sizeof (SCM),
"capture_vm_cont");
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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#ifdef VM_ENABLE_STACK_NULLING
if (vp->sp >= vp->stack_base)
if (!vp->sp[0] || vp->sp[1])
abort ();
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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memset (p->stack_base, 0, p->stack_size * sizeof (SCM));
#endif
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p->ip = vp->ip;
p->sp = vp->sp;
p->fp = vp->fp;
memcpy (p->stack_base, vp->stack_base, p->stack_size * sizeof (SCM));
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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p->reloc = p->stack_base - vp->stack_base;
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SCM_RETURN_NEWSMOB (scm_tc16_vm_cont, p);
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}
static void
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reinstate_vm_cont (struct scm_vm *vp, SCM cont)
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{
struct scm_vm_cont *p = SCM_VM_CONT_DATA (cont);
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if (vp->stack_size < p->stack_size)
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{
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/* puts ("FIXME: Need to expand"); */
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abort ();
}
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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#ifdef VM_ENABLE_STACK_NULLING
{
scm_t_ptrdiff nzero = (vp->sp - p->sp);
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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if (nzero > 0)
memset (vp->stack_base + p->stack_size, 0, nzero * sizeof (SCM));
/* actually nzero should always be negative, because vm_reset_stack will
unwind the stack to some point *below* this continuation */
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
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}
#endif
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vp->ip = p->ip;
vp->sp = p->sp;
vp->fp = p->fp;
memcpy (vp->stack_base, p->stack_base, p->stack_size * sizeof (SCM));
}
/* In theory, a number of vm instances can be active in the call trace, and we
only want to reify the continuations of those in the current continuation
root. I don't see a nice way to do this -- ideally it would involve dynwinds,
and previous values of the *the-vm* fluid within the current continuation
root. But we don't have access to continuation roots in the dynwind stack.
So, just punt for now -- take the current value of *the-vm*.
While I'm on the topic, ideally we could avoid copying the C stack if the
continuation root is inside VM code, and call/cc was invoked within that same
call to vm_run; but that's currently not implemented.
*/
SCM
scm_vm_capture_continuations (void)
{
SCM vm = scm_the_vm ();
return scm_acons (vm, capture_vm_cont (SCM_VM_DATA (vm)), SCM_EOL);
}
void
scm_vm_reinstate_continuations (SCM conts)
{
for (; conts != SCM_EOL; conts = SCM_CDR (conts))
reinstate_vm_cont (SCM_VM_DATA (SCM_CAAR (conts)), SCM_CDAR (conts));
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}
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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static void enfalsen_frame (void *p)
{
struct scm_vm *vp = p;
vp->trace_frame = SCM_BOOL_F;
}
static void
vm_dispatch_hook (struct scm_vm *vp, SCM hook, SCM hook_args)
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
2008-12-26 17:59:46 +01:00
{
if (!SCM_FALSEP (vp->trace_frame))
return;
scm_dynwind_begin (0);
// FIXME, stack holder should be the vm
vp->trace_frame = scm_c_make_vm_frame (SCM_BOOL_F, vp->fp, vp->sp, vp->ip, 0);
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
2008-12-26 17:59:46 +01:00
scm_dynwind_unwind_handler (enfalsen_frame, vp, SCM_F_WIND_EXPLICITLY);
scm_c_run_hook (hook, hook_args);
scm_dynwind_end ();
}
2001-04-01 05:03:41 +00:00
/*
* VM Internal functions
*/
static SCM sym_vm_run;
static SCM sym_vm_error;
static SCM sym_debug;
2001-04-01 05:03:41 +00:00
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
static SCM make_u8vector (const scm_t_uint8 *bytes, size_t len)
2000-08-22 15:54:19 +00:00
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
scm_t_uint8 *new_bytes = scm_gc_malloc (len, "make-u8vector");
memcpy (new_bytes, bytes, len);
return scm_take_u8vector (new_bytes, len);
2000-08-22 15:54:19 +00:00
}
static SCM
really_make_boot_program (long nargs)
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
scm_byte_t bytes[] = {0, 0, 0, 0,
0, 0, 0, 0,
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
0, 0, 0, 0,
scm_op_mv_call, 0, 0, 1, scm_op_make_int8_1, scm_op_halt};
SCM ret;
((scm_t_uint32*)bytes)[1] = 6; /* set len in current endianness, no meta */
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
if (SCM_UNLIKELY (nargs > 255 || nargs < 0))
abort ();
bytes[13] = (scm_byte_t)nargs;
ret = scm_make_program (scm_bytecode_to_objcode (make_u8vector (bytes, sizeof(bytes))),
SCM_BOOL_F, SCM_EOL);
SCM_SET_SMOB_FLAGS (ret, SCM_F_PROGRAM_IS_BOOT);
return ret;
}
#define NUM_BOOT_PROGS 8
static SCM
vm_make_boot_program (long nargs)
{
static SCM programs[NUM_BOOT_PROGS] = { 0, };
if (SCM_UNLIKELY (!programs[0]))
{
int i;
for (i = 0; i < NUM_BOOT_PROGS; i++)
programs[i] = scm_permanent_object (really_make_boot_program (i));
}
if (SCM_LIKELY (nargs < NUM_BOOT_PROGS))
return programs[nargs];
else
return really_make_boot_program (nargs);
}
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/*
* VM
*/
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#define VM_DEFAULT_STACK_SIZE (16 * 1024)
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#define VM_NAME vm_regular_engine
#define FUNC_NAME "vm-regular-engine"
#define VM_ENGINE SCM_VM_REGULAR_ENGINE
merge guile-vm into libguile itself * ice-9/boot-9.scm: Only define load-compiled as #f if it's not already defined, which won't normally be the case. * libguile/guile-vm.c: Removed, there's no more guile-vm binary. * libguile/frames.c: (with change frame? -> heap-frame?) * libguile/frames.h: * libguile/instructions.c: * libguile/instructions.h: * libguile/objcodes.c: * libguile/objcodes.h: * libguile/programs.c: * libguile/programs.h: * libguile/vm-bootstrap.h: (was bootstrap.h) * libguile/vm-engine.c: (was vm_engine.c) * libguile/vm-engine.h: (was vm_engine.h) * libguile/vm-expand.h: (was vm_expand.h) * libguile/vm-i-loader.c: (was vm_loader.c) * libguile/vm-i-scheme.c: (was vm_scheme.c) * libguile/vm-i-system.c: (was vm_system.c) * libguile/vm.c: * libguile/vm.h: These files moved here from src/, as guile-vm is now a part of libguile. * libguile/init.c: Bootstrap the VM. Yay! * libguile/Makefile.am: The necessary chicanery here. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: * pre-inst-guile-env.in: Add builddirs to the load path; add module/ to the path in the empty-$GUILE_LOAD_PATH case as well. * src/Makefile.am: Moved out everything except guilec and guile-disasm, which probably should be moved to the scripts directory? * testsuite/Makefile.am: Update to find guile-vm in the right place. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile handles the bootstrapping for us. * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: Call the init functions in libguile; should fix at some point to avoid the dlopen?
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#include "vm-engine.c"
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#undef VM_NAME
#undef FUNC_NAME
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#undef VM_ENGINE
#define VM_NAME vm_debug_engine
#define FUNC_NAME "vm-debug-engine"
#define VM_ENGINE SCM_VM_DEBUG_ENGINE
merge guile-vm into libguile itself * ice-9/boot-9.scm: Only define load-compiled as #f if it's not already defined, which won't normally be the case. * libguile/guile-vm.c: Removed, there's no more guile-vm binary. * libguile/frames.c: (with change frame? -> heap-frame?) * libguile/frames.h: * libguile/instructions.c: * libguile/instructions.h: * libguile/objcodes.c: * libguile/objcodes.h: * libguile/programs.c: * libguile/programs.h: * libguile/vm-bootstrap.h: (was bootstrap.h) * libguile/vm-engine.c: (was vm_engine.c) * libguile/vm-engine.h: (was vm_engine.h) * libguile/vm-expand.h: (was vm_expand.h) * libguile/vm-i-loader.c: (was vm_loader.c) * libguile/vm-i-scheme.c: (was vm_scheme.c) * libguile/vm-i-system.c: (was vm_system.c) * libguile/vm.c: * libguile/vm.h: These files moved here from src/, as guile-vm is now a part of libguile. * libguile/init.c: Bootstrap the VM. Yay! * libguile/Makefile.am: The necessary chicanery here. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: * pre-inst-guile-env.in: Add builddirs to the load path; add module/ to the path in the empty-$GUILE_LOAD_PATH case as well. * src/Makefile.am: Moved out everything except guilec and guile-disasm, which probably should be moved to the scripts directory? * testsuite/Makefile.am: Update to find guile-vm in the right place. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile handles the bootstrapping for us. * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: Call the init functions in libguile; should fix at some point to avoid the dlopen?
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#include "vm-engine.c"
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#undef VM_NAME
#undef FUNC_NAME
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#undef VM_ENGINE
static const scm_t_vm_engine vm_engines[] =
{ vm_regular_engine, vm_debug_engine };
scm_t_bits scm_tc16_vm;
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static SCM
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make_vm (void)
#define FUNC_NAME "make_vm"
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{
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int i;
if (!scm_tc16_vm)
return SCM_BOOL_F; /* not booted yet */
struct scm_vm *vp = scm_gc_malloc (sizeof (struct scm_vm), "vm");
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vp->stack_size = VM_DEFAULT_STACK_SIZE;
vp->stack_base = scm_gc_malloc (vp->stack_size * sizeof (SCM),
"stack-base");
#ifdef VM_ENABLE_STACK_NULLING
memset (vp->stack_base, 0, vp->stack_size * sizeof (SCM));
#endif
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vp->stack_limit = vp->stack_base + vp->stack_size - 3;
vp->ip = NULL;
vp->sp = vp->stack_base - 1;
vp->fp = NULL;
vp->engine = SCM_VM_DEBUG_ENGINE;
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vp->time = 0;
vp->clock = 0;
vp->options = SCM_EOL;
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for (i = 0; i < SCM_VM_NUM_HOOKS; i++)
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vp->hooks[i] = SCM_BOOL_F;
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
2008-12-26 17:59:46 +01:00
vp->trace_frame = SCM_BOOL_F;
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SCM_RETURN_NEWSMOB (scm_tc16_vm, vp);
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}
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#undef FUNC_NAME
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static SCM
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vm_mark (SCM obj)
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{
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int i;
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struct scm_vm *vp = SCM_VM_DATA (obj);
2001-04-01 05:03:41 +00:00
precise stack marking, fix some missed references, still imperfect * libguile/vm-engine.h (CHECK_STACK_LEAK, NULLSTACK): Add a new mode, VM_ENABLE_STACK_NULLING, that tries to ensure that all stack data past the top of the stack is NULL. This helps to verify the VM's consistency. If VM_ENABLE_STACK_NULLING is not defined, there is no overhead. (DROP, DROPN): Hook into NULLSTACK. (POP_LIST): Hoo, fix a good bug: if CONS triggered a GC, the elements of the list that had not yet been consed would not be marked, because the sp was already below them. (NEXT): Hook into CHECK_STACK_LEAK. (INIT_ARGS): Add a note that consing the rest arg can cause GC. (NEW_FRAME): Cons up the external data after initializing the frame, so that if GC is triggered, the precise marker sees a well-formed frame. * libguile/vm-i-loader.c (load-program): In the four-integers case, use the POP macro so that we can hook into NULLSTACK (if necessary). * libguile/vm-i-scheme.c (ARGS2, ARGS3): Hook into NULLSTACK. * libguile/vm-i-system.c (halt): Null the nvalues. Rework some asserts into using ASSERT, and null the stack when we free the frame. (variable-set): Use DROPN instead of sp -= 2. (BR): Hook into NULLSTACK. (goto/args): Hook into NULLSTACK. In the non-self case, delay updating the frame until after INIT_ARGS so that GC sees a well-formed frame. Delay consing the externals until after the frame is set up, as in NEW_FRAME. (call/cc): Add some asserts. (return): Rework some asserts into ASSERT, and hook into NULLSTACK. (return/values): Hook into NULLSTACK, and use ASSERT. (return/values*) Use ASSERT. * libguile/vm.c (VM_ENABLE_ASSERTIONS, VM_ENABLE_STACK_NULLING): These are the variables that control assertions and nulling. Perhaps we can do these per-engine when we start compiling the debug engine separate from a speedy engine. (vm_mark_stack): Add a precise stack marker. Yay! (vm_cont_mark): Mark the continuation stack precisely. (capture_vm_cont): Record the difference from the vp's stack_base too, so that we can translate the dynamic links when marking the continuation stack. Memset the stack to NULL if we are doing nulling. (reinstate_vm_cont): If we are nulling, null out the relevant part of the stack. (vm_reset_stack): When resetting sp due to a nonlocal exit, null out the stack too. (vm_mark): If we are nulling, assert that there are no extra values on the stack. Mark the stack precisely.
2008-10-03 16:00:30 +02:00
#ifdef VM_ENABLE_STACK_NULLING
if (vp->sp >= vp->stack_base)
if (!vp->sp[0] || vp->sp[1])
abort ();
#endif
/* mark the stack, precisely */
vm_mark_stack (vp->stack_base, vp->sp + 1 - vp->stack_base, vp->fp, 0);
2000-08-22 15:54:19 +00:00
2001-04-23 04:28:13 +00:00
/* mark other objects */
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for (i = 0; i < SCM_VM_NUM_HOOKS; i++)
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scm_gc_mark (vp->hooks[i]);
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
2008-12-26 17:59:46 +01:00
scm_gc_mark (vp->trace_frame);
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return vp->options;
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}
static size_t
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vm_free (SCM obj)
{
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struct scm_vm *vp = SCM_VM_DATA (obj);
scm_gc_free (vp->stack_base, vp->stack_size * sizeof (SCM),
"stack-base");
scm_gc_free (vp, sizeof (struct scm_vm), "vm");
return 0;
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}
SCM
scm_c_vm_run (SCM vm, SCM program, SCM *argv, int nargs)
{
struct scm_vm *vp = SCM_VM_DATA (vm);
return vm_engines[vp->engine](vp, program, argv, nargs);
}
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SCM
scm_vm_apply (SCM vm, SCM program, SCM args)
#define FUNC_NAME "scm_vm_apply"
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{
SCM *argv;
int i, nargs;
SCM_VALIDATE_VM (1, vm);
SCM_VALIDATE_PROGRAM (2, program);
nargs = scm_ilength (args);
if (SCM_UNLIKELY (nargs < 0))
scm_wrong_type_arg_msg (FUNC_NAME, 3, args, "list");
argv = alloca(nargs * sizeof(SCM));
for (i = 0; i < nargs; i++)
{
argv[i] = SCM_CAR (args);
args = SCM_CDR (args);
}
return scm_c_vm_run (vm, program, argv, nargs);
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}
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#undef FUNC_NAME
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/* Scheme interface */
SCM_DEFINE (scm_vm_version, "vm-version", 0, 0, 0,
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(void),
"")
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#define FUNC_NAME s_scm_vm_version
{
return scm_from_locale_string (PACKAGE_VERSION);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_the_vm, "the-vm", 0, 0, 0,
(void),
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"")
#define FUNC_NAME s_scm_the_vm
{
scm_i_thread *t = SCM_I_CURRENT_THREAD;
if (SCM_UNLIKELY (SCM_FALSEP ((t->vm))))
t->vm = make_vm ();
return t->vm;
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_p, "vm?", 1, 0, 0,
(SCM obj),
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"")
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#define FUNC_NAME s_scm_vm_p
{
return SCM_BOOL (SCM_VM_P (obj));
}
#undef FUNC_NAME
SCM_DEFINE (scm_make_vm, "make-vm", 0, 0, 0,
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(void),
"")
#define FUNC_NAME s_scm_make_vm,
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{
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return make_vm ();
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_ip, "vm:ip", 1, 0, 0,
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(SCM vm),
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"")
#define FUNC_NAME s_scm_vm_ip
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{
SCM_VALIDATE_VM (1, vm);
return scm_from_ulong ((unsigned long) SCM_VM_DATA (vm)->ip);
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}
#undef FUNC_NAME
SCM_DEFINE (scm_vm_sp, "vm:sp", 1, 0, 0,
(SCM vm),
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"")
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#define FUNC_NAME s_scm_vm_sp
{
SCM_VALIDATE_VM (1, vm);
return scm_from_ulong ((unsigned long) SCM_VM_DATA (vm)->sp);
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}
#undef FUNC_NAME
SCM_DEFINE (scm_vm_fp, "vm:fp", 1, 0, 0,
(SCM vm),
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"")
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#define FUNC_NAME s_scm_vm_fp
{
SCM_VALIDATE_VM (1, vm);
return scm_from_ulong ((unsigned long) SCM_VM_DATA (vm)->fp);
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}
#undef FUNC_NAME
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#define VM_DEFINE_HOOK(n) \
{ \
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struct scm_vm *vp; \
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SCM_VALIDATE_VM (1, vm); \
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vp = SCM_VM_DATA (vm); \
if (SCM_FALSEP (vp->hooks[n])) \
vp->hooks[n] = scm_make_hook (SCM_I_MAKINUM (1)); \
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return vp->hooks[n]; \
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}
SCM_DEFINE (scm_vm_boot_hook, "vm-boot-hook", 1, 0, 0,
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(SCM vm),
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"")
#define FUNC_NAME s_scm_vm_boot_hook
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{
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VM_DEFINE_HOOK (SCM_VM_BOOT_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_halt_hook, "vm-halt-hook", 1, 0, 0,
(SCM vm),
"")
#define FUNC_NAME s_scm_vm_halt_hook
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{
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VM_DEFINE_HOOK (SCM_VM_HALT_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_next_hook, "vm-next-hook", 1, 0, 0,
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(SCM vm),
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"")
#define FUNC_NAME s_scm_vm_next_hook
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{
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VM_DEFINE_HOOK (SCM_VM_NEXT_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_break_hook, "vm-break-hook", 1, 0, 0,
(SCM vm),
"")
#define FUNC_NAME s_scm_vm_break_hook
{
VM_DEFINE_HOOK (SCM_VM_BREAK_HOOK);
}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_enter_hook, "vm-enter-hook", 1, 0, 0,
(SCM vm),
"")
#define FUNC_NAME s_scm_vm_enter_hook
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{
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VM_DEFINE_HOOK (SCM_VM_ENTER_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_apply_hook, "vm-apply-hook", 1, 0, 0,
(SCM vm),
"")
#define FUNC_NAME s_scm_vm_apply_hook
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{
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VM_DEFINE_HOOK (SCM_VM_APPLY_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_exit_hook, "vm-exit-hook", 1, 0, 0,
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(SCM vm),
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"")
#define FUNC_NAME s_scm_vm_exit_hook
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{
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VM_DEFINE_HOOK (SCM_VM_EXIT_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_return_hook, "vm-return-hook", 1, 0, 0,
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(SCM vm),
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"")
#define FUNC_NAME s_scm_vm_return_hook
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{
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VM_DEFINE_HOOK (SCM_VM_RETURN_HOOK);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_option, "vm-option", 2, 0, 0,
(SCM vm, SCM key),
"")
#define FUNC_NAME s_scm_vm_option
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{
SCM_VALIDATE_VM (1, vm);
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return scm_assq_ref (SCM_VM_DATA (vm)->options, key);
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_set_vm_option_x, "set-vm-option!", 3, 0, 0,
(SCM vm, SCM key, SCM val),
"")
#define FUNC_NAME s_scm_set_vm_option_x
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{
SCM_VALIDATE_VM (1, vm);
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SCM_VM_DATA (vm)->options
= scm_assq_set_x (SCM_VM_DATA (vm)->options, key, val);
return SCM_UNSPECIFIED;
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}
#undef FUNC_NAME
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SCM_DEFINE (scm_vm_stats, "vm-stats", 1, 0, 0,
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(SCM vm),
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"")
#define FUNC_NAME s_scm_vm_stats
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{
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SCM stats;
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SCM_VALIDATE_VM (1, vm);
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stats = scm_make_vector (SCM_I_MAKINUM (2), SCM_UNSPECIFIED);
scm_vector_set_x (stats, SCM_I_MAKINUM (0),
scm_from_ulong (SCM_VM_DATA (vm)->time));
scm_vector_set_x (stats, SCM_I_MAKINUM (1),
scm_from_ulong (SCM_VM_DATA (vm)->clock));
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return stats;
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}
#undef FUNC_NAME
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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SCM_DEFINE (scm_vm_trace_frame, "vm-trace-frame", 1, 0, 0,
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(SCM vm),
"")
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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#define FUNC_NAME s_scm_vm_trace_frame
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{
SCM_VALIDATE_VM (1, vm);
remove heap links in VM frames, incorporate vm frames into normal backtraces * doc/ref/vm.texi (Stack Layout): Update to remove references to the "heap link". * gdbinit: Update for "heap link" removal. * libguile/frames.c: * libguile/frames.h: Update macros and diagram for removal of "heap link". As part of this, we also remove "heap frames", replacing them with "vm frames", which are much like the interpreter's debug objects, but for VM stacks. That is to say, they don't actually hold the stack themselves, just the pointers into stack that's held by a continuation (either captured or current). * libguile/stacks.c (stack_depth, read_frames): Since a "stack" object is really a copy of information that comes from somewhere else, it makes sense to copy over info from the VM, just as `make-stack' does from the evaluator. The tricky bit is to figure out how to interleave VM and interpreter frames. We do that by starting in the interpreter, and whenever the current frame's procedure is actually a program, we switch to the VM stack, switching back when we reach a "bootstrap frame". The last bit is hacky, but it does work... (is_vm_bootstrap_frame): Hacky predicate to see if a VM frame is a bootstrap frame. (scm_make_stack): Accept a VM frame in addition to debug frames. Probably has some bugs in this case. But in the case that the arg is #t (a common case), do the right thing, capturing the top VM frame as well, and interleaving those frames appropriately on the stack. As an accident, we lost the ability to limit the number of frames in the backtrace. We could add that back, but personally I always want *all* frames in the trace... Narrowing still works fine, though there are some hiccups sometimes -- e.g. an outer cut to a procedure that does a tail-call in VM code will never find the cut, as it no longer exists in the continuation. * libguile/vm.h (struct scm_vm): So! Now that we have switched to save stacks in the normal make-stack, there's no more need for `this_frame' or `last_frame'. On the other hand, we can take this opportunity to fix tracing: when we're in a trace hook, we set `trace_frame' on the VM, so we know not to fire hooks when we're already in a hook. (struct scm_vm_cont): Expose this, as make-stack needs it to make VM frames from VM continuations. * libguile/vm.c (scm_vm_trace_frame): New function, gets the current trace frame. (vm_mark, make_vm): Hook up the trace frame. (vm_dispatch_hook): New hook dispatcher, with a dynwind so it does the right thing if the hook exits nonlocally. * libguile/vm-engine.c (vm_run): No more this_frame in the wind data. * libguile/vm-engine.h (RUN_HOOK): Run hooks through the dispatcher. (ALIGN_AS_NON_IMMEDIATE, POP_LIST_ON_STACK): Remove unused code. (NEW_FRAME): Adapt for no HL in the frame. * libguile/vm-i-system.c (goto/args, mv-call, return, return/values): Adapt for no HL in the frame. * module/system/vm/frame.scm: * module/system/vm/vm.scm: Beginnings of some reworkings, needs more thought.
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return SCM_VM_DATA (vm)->trace_frame;
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}
#undef FUNC_NAME
/*
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* Initialize
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*/
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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SCM scm_load_compiled_with_vm (SCM file)
{
static opcodes; refactor program/objcode division; use new assembly pipeline * gdbinit: Untested attempts to get the stack fondling macros to deal with the new program representation. * libguile/frames.c (scm_vm_frame_arguments, scm_vm_frame_source) (scm_vm_frame_local_ref, scm_vm_frame_local_set_x): SCM_PROGRAM_DATA is a struct scm_objcode*. * libguile/instructions.h: * libguile/instructions.c: Hide the instruction table and the struct scm_instruction structure; all access to instructions now goes through procedures. This is because instructions are no longer in a packed array indexed by opcode. Also, declare a mask that all instructions should fit in. * libguile/objcodes.h: * libguile/objcodes.c: Rewrite so that object code directly maps its arity and length from its bytecode. This makes it unnecessary to keep this information in programs, allowing programs to be simple conses between the code (objcodes) and data (the object table and the closure variables). * libguile/programs.c (scm_make_program): Rework so that make-program takes objcode, an object table, and externals as arguments. It's much clearer this way, and we avoid malloc(). * libguile/stacks.c (is_vm_bootstrap_frame): Update for program/objcode changes. * libguile/vm-engine.c (vm_run): Initialize the jump table on the first run, with the opcodes declared in the instruction sources, and with bad instructions raising an error instead of wandering off into the Unknown. * libguile/vm-engine.h (FETCH_LENGTH): Always represent lengths as 3 bytes. The old code was too error-prone. (NEXT_JUMP): Mask the instruction with SCM_VM_INSTRUCTION_MASK. (NEW_FRAME): Update for program/objcode changes. * libguile/vm-expand.h (VM_DEFINE_FUNCTION, VM_DEFINE_INSTRUCTION) (VM_DEFINE_LOADER): Update so that we explicitly specify opcodes, so that we have a stable bytecode API. * libguile/vm-i-loader.c: Update license to LGPLv2+. Explicitly declare opcodes. (load-integer): Use an int instead of a long as the accumulator; still need to revisit this code at some point, I think. (load-program): Simplify, thankfully!! Just creates the objcode slice and rolls with it. * libguile/vm-i-scheme.c: Number the opcodes explicitly. * libguile/vm-i-system.c: Update license to LGPLv2+. Explicitly declare opcodes. (make-closure): Update for new program API. * libguile/vm.c (vm_make_boot_program): Update for new program/objcode API. Still a bit ugly. (scm_load_compiled_with_vm): Update for new program/objcode API. * module/language/assembly.scm (byte-length): Fix byte-length calculation for loaders, and load-program. (code-pack, code-unpack): Start to move things from (system vm conv) here. (object->code, code->object): More things from conv.scm. * module/language/glil.scm (<glil-program>): Add a new field, closure-level. (make-glil-program, compute-closure-level): Calculate the "closure level" when making a glil program. This is the maximum depth of external binding refs in this closure. (unparse-glil): Fix label serialization. * module/language/glil/compile-assembly.scm (make-meta): Prepend #f for the meta's object table, though maybe in the future we can avoid creating assembly in the first place. (assoc-ref-or-acons, object-index-and-alist): GRRR! Caught again by the different sets of arguments to assoc and assoc-ref! (glil->assembly): Attempt to make the <glil-program> case more readable, and fix the bugs. Sorry I don't know how to comment this change any more than this. (glil->assembly): For <glil-module> serialize the whole key, not just the name. (dump-object): subprogram-code is already a list. Serialize integers as strings, not u8vectors. Fix the order of lists and vectors. * module/language/glil/spec.scm (glil): Switch orders, so we prefer glil -> assembly -> objcode. Actually glil->objcode doesn't work any more, needs to be removed I think. * module/language/objcode/spec.scm (objcode->value): s/objcode->program/make-program/. * module/language/scheme/inline.scm: Add acons inline. * module/system/vm/conv.scm (make-byte-decoder): Skip the first 8 bytes, they are header. Handle subprograms properly. Still needs help though. (decode-length): Lengths are always 3 bytes now. * module/system/vm/disasm.scm: Superficial changes to keep things working. I'd like to fix this better in the future. * module/system/vm/frame.scm (bootstrap-frame?): Fixes for program-bytecode. * module/system/vm/program.scm: Export make-program. It's program-objcode now, no more program-bytecode. * module/system/vm/vm.scm (vm-load): Use make-program. * test-suite/tests/asm-to-bytecode.test: New test, very minimal. * module/system/vm/objcode.scm: Export word-size, byte-order, and write-objcode.
2009-01-29 21:09:04 +01:00
SCM program = scm_make_program (scm_load_objcode (file),
SCM_BOOL_F, SCM_EOL);
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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return scm_c_vm_run (scm_the_vm (), program, NULL, 0);
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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}
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void
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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scm_bootstrap_vm (void)
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{
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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static int strappage = 0;
if (strappage)
return;
scm_bootstrap_frames ();
scm_bootstrap_instructions ();
scm_bootstrap_objcodes ();
scm_bootstrap_programs ();
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scm_tc16_vm_cont = scm_make_smob_type ("vm-cont", 0);
scm_set_smob_mark (scm_tc16_vm_cont, vm_cont_mark);
scm_set_smob_free (scm_tc16_vm_cont, vm_cont_free);
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scm_tc16_vm = scm_make_smob_type ("vm", 0);
scm_set_smob_mark (scm_tc16_vm, vm_mark);
scm_set_smob_free (scm_tc16_vm, vm_free);
scm_set_smob_apply (scm_tc16_vm, scm_vm_apply, 1, 0, 1);
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merge guile-vm into libguile itself * ice-9/boot-9.scm: Only define load-compiled as #f if it's not already defined, which won't normally be the case. * libguile/guile-vm.c: Removed, there's no more guile-vm binary. * libguile/frames.c: (with change frame? -> heap-frame?) * libguile/frames.h: * libguile/instructions.c: * libguile/instructions.h: * libguile/objcodes.c: * libguile/objcodes.h: * libguile/programs.c: * libguile/programs.h: * libguile/vm-bootstrap.h: (was bootstrap.h) * libguile/vm-engine.c: (was vm_engine.c) * libguile/vm-engine.h: (was vm_engine.h) * libguile/vm-expand.h: (was vm_expand.h) * libguile/vm-i-loader.c: (was vm_loader.c) * libguile/vm-i-scheme.c: (was vm_scheme.c) * libguile/vm-i-system.c: (was vm_system.c) * libguile/vm.c: * libguile/vm.h: These files moved here from src/, as guile-vm is now a part of libguile. * libguile/init.c: Bootstrap the VM. Yay! * libguile/Makefile.am: The necessary chicanery here. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: * pre-inst-guile-env.in: Add builddirs to the load path; add module/ to the path in the empty-$GUILE_LOAD_PATH case as well. * src/Makefile.am: Moved out everything except guilec and guile-disasm, which probably should be moved to the scripts directory? * testsuite/Makefile.am: Update to find guile-vm in the right place. * module/system/vm/Makefile.am: * module/system/vm/bootstrap.scm: Removed bootstrap.scm, scm_init_guile handles the bootstrapping for us. * module/system/vm/frame.scm: * module/system/vm/instruction.scm: * module/system/vm/objcode.scm: * module/system/vm/program.scm: * module/system/vm/vm.scm: Call the init functions in libguile; should fix at some point to avoid the dlopen?
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scm_c_define ("load-compiled",
scm_c_make_gsubr ("load-compiled/vm", 1, 0, 0,
scm_load_compiled_with_vm));
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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sym_vm_run = scm_permanent_object (scm_from_locale_symbol ("vm-run"));
sym_vm_error = scm_permanent_object (scm_from_locale_symbol ("vm-error"));
sym_debug = scm_permanent_object (scm_from_locale_symbol ("debug"));
scm_c_register_extension ("libguile", "scm_init_vm",
(scm_t_extension_init_func)scm_init_vm, NULL);
big reorg of scheme modules -- e.g. programs.c -> (system vm program) This reorganization kills the ugly module-export-all hacks in bootstrap.scm and core.scm. In fact, it gets rid of core.scm entirely, breaking out its functionality into separate files. * module/system/vm/trace.scm: * module/system/vm/profile.scm: * module/system/vm/disasm.scm: * module/system/vm/debug.scm: * module/system/vm/conv.scm: * module/system/vm/assemble.scm: * module/system/repl/repl.scm: * module/system/repl/common.scm: * module/system/base/compile.scm: * module/system/repl/command.scm: Update for changes, and fix a bug in procedure-documentation. * module/system/vm/bootstrap.scm: Just call scm_bootstrap_vm, which handles setting load-compiled for us. * module/system/vm/core.scm: Removed, functionality folded into other modules. * module/system/vm/frame.scm: Export the C frame procedures here; also move scheme functions from core.scm here. * module/system/vm/instruction.scm: New file, exports procedures from instructions.c. * module/system/vm/objcode.scm: New file, exports procedures from objcodes.c. * module/system/vm/program.scm: New file, exports procedures from programs.c, and some scheme functions originally from core.scm. * module/system/vm/vm.scm: New file, from vm.c and core.scm. * src/Makefile.am (libguile_vm_la_SOURCES): Add bootstrap.h. * src/bootstrap.h: New file, prototypes scm_bootstrap_vm (), which the scm_init_* functions call. * src/frames.h: * src/frames.c (scm_init_frames): * src/frames.c (scm_bootstrap_frames): * src/vm.h: * src/instructions.h: * src/instructions.c (scm_init_instructions): * src/instructions.c (scm_bootstrap_instructions): * src/objcodes.h: * src/objcodes.c (scm_bootstrap_objcodes): * src/objcodes.c (scm_init_objcodes): * src/programs.h: * src/programs.c (scm_bootstrap_programs): * src/programs.c (scm_init_programs): * src/vm.c (scm_bootstrap_vm): * src/vm.c (scm_init_vm): Call scm_bootstrap_vm() before doing anything in an init function. Bootstrap_vm will call bootstrap_instructions(), etc to initialize types, then set load-compiled to point to load-compiled/vm. * src/vm.c (scm_load_compiled_with_vm): Code to load .go files, if they're present.
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strappage = 1;
}
void
scm_init_vm (void)
{
scm_bootstrap_vm ();
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#ifndef SCM_MAGIC_SNARFER
#include "libguile/vm.x"
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#endif
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}
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/*
Local Variables:
c-file-style: "gnu"
End:
*/