guile/libguile/struct.c

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/* Copyright (C) 1996,1997,1998,1999,2000,2001, 2003, 2004, 2006, 2007,
* 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <alloca.h>
#include <assert.h>
#define SCM_BUILDING_DEPRECATED_CODE
#include "libguile/_scm.h"
#include "libguile/async.h"
#include "libguile/chars.h"
#include "libguile/eval.h"
#include "libguile/alist.h"
#include "libguile/hashtab.h"
#include "libguile/ports.h"
#include "libguile/strings.h"
#include "libguile/srfi-13.h"
#include "libguile/validate.h"
#include "libguile/struct.h"
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#include "libguile/eq.h"
#ifdef HAVE_STRING_H
#include <string.h>
#endif
#include "libguile/bdw-gc.h"
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
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/* A needlessly obscure test. */
#define SCM_LAYOUT_TAILP(X) (((X) & 32) == 0) /* R, W or O */
static SCM required_vtable_fields = SCM_BOOL_F;
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
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static SCM required_applicable_fields = SCM_BOOL_F;
static SCM required_applicable_with_setter_fields = SCM_BOOL_F;
SCM scm_applicable_struct_vtable_vtable;
SCM scm_applicable_struct_with_setter_vtable_vtable;
SCM scm_standard_vtable_vtable;
SCM_DEFINE (scm_make_struct_layout, "make-struct-layout", 1, 0, 0,
(SCM fields),
"Return a new structure layout object.\n\n"
"@var{fields} must be a string made up of pairs of characters\n"
"strung together. The first character of each pair describes a field\n"
"type, the second a field protection. Allowed types are 'p' for\n"
"GC-protected Scheme data, 'u' for unprotected binary data, and 's' for\n"
"a field that points to the structure itself. Allowed protections\n"
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
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"are 'w' for mutable fields, 'h' for hidden fields, 'r' for read-only\n"
"fields, and 'o' for opaque fields.\n\n"
"Hidden fields are writable, but they will not consume an initializer arg\n"
"passed to @code{make-struct}. They are useful to add slots to a struct\n"
"in a way that preserves backward-compatibility with existing calls to\n"
"@code{make-struct}, especially for derived vtables.\n\n"
"The last field protection specification may be capitalized to indicate\n"
"that the field is a tail-array.")
#define FUNC_NAME s_scm_make_struct_layout
{
SCM new_sym;
scm_t_wchar c;
SCM_VALIDATE_STRING (1, fields);
{ /* scope */
* validate.h (SCM_NUM2{SIZE,PTRDIFF,SHORT,USHORT,BITS,UBITS,INT,UINT}[_DEF]): new macros. * unif.h: type renaming: scm_array -> scm_array_t scm_array_dim -> scm_array_dim_t the old names are deprecated, all in-Guile uses changed. * tags.h (scm_ubits_t): new typedef, representing unsigned scm_bits_t. * stacks.h: type renaming: scm_info_frame -> scm_info_frame_t scm_stack -> scm_stack_t the old names are deprecated, all in-Guile uses changed. * srcprop.h: type renaming: scm_srcprops -> scm_srcprops_t scm_srcprops_chunk -> scm_srcprops_chunk_t the old names are deprecated, all in-Guile uses changed. * gsubr.c, procs.c, print.c, ports.c, read.c, rdelim.c, ramap.c, rw.c, smob.c, sort.c, srcprop.c, stacks.c, strings.c, strop.c, strorder.c, strports.c, struct.c, symbols.c, unif.c, values.c, vectors.c, vports.c, weaks.c: various int/size_t -> size_t/scm_bits_t changes. * random.h: type renaming: scm_rstate -> scm_rstate_t scm_rng -> scm_rng_t scm_i_rstate -> scm_i_rstate_t the old names are deprecated, all in-Guile uses changed. * procs.h: type renaming: scm_subr_entry -> scm_subr_entry_t the old name is deprecated, all in-Guile uses changed. * options.h (scm_option_t.val): unsigned long -> scm_bits_t. type renaming: scm_option -> scm_option_t the old name is deprecated, all in-Guile uses changed. * objects.c: various long -> scm_bits_t changes. (scm_i_make_class_object): flags: unsigned long -> scm_ubits_t * numbers.h (SCM_FIXNUM_BIT): deprecated, renamed to SCM_I_FIXNUM_BIT. * num2integral.i.c: new file, multiply included by numbers.c, used to "templatize" the various integral <-> num conversion routines. * numbers.c (scm_mkbig, scm_big2num, scm_adjbig, scm_normbig, scm_copybig, scm_2ulong2big, scm_dbl2big, scm_big2dbl): deprecated. (scm_i_mkbig, scm_i_big2inum, scm_i_adjbig, scm_i_normbig, scm_i_copybig, scm_i_short2big, scm_i_ushort2big, scm_i_int2big, scm_i_uint2big, scm_i_long2big, scm_i_ulong2big, scm_i_bits2big, scm_i_ubits2big, scm_i_size2big, scm_i_ptrdiff2big, scm_i_long_long2big, scm_i_ulong_long2big, scm_i_dbl2big, scm_i_big2dbl, scm_short2num, scm_ushort2num, scm_int2num, scm_uint2num, scm_bits2num, scm_ubits2num, scm_size2num, scm_ptrdiff2num, scm_num2short, scm_num2ushort, scm_num2int, scm_num2uint, scm_num2bits, scm_num2ubits, scm_num2ptrdiff, scm_num2size): new functions. * modules.c (scm_module_reverse_lookup): i, n: int -> scm_bits_t.x * load.c: change int -> size_t in various places (where the variable is used to store a string length). (search-path): call scm_done_free, not scm_done_malloc. * list.c (scm_ilength): return a scm_bits_t, not long. some other {int,long} -> scm_bits_t changes. * hashtab.c: various [u]int -> scm_bits_t changes. scm_ihashx_closure -> scm_ihashx_closure_t (and made a typedef). (scm_ihashx): n: uint -> scm_bits_t use scm_bits2num instead of scm_ulong2num. * gsubr.c: various int -> scm_bits_t changes. * gh_data.c (gh_scm2double): no loss of precision any more. * gh.h (gh_str2scm): len: int -> size_t (gh_{get,set}_substr): start: int -> scm_bits_t, len: int -> size_t (gh_<num>2scm): n: int -> scm_bits_t (gh_*vector_length): return scm_[u]size_t, not unsigned long. (gh_length): return scm_bits_t, not unsigned long. * fports.h: type renaming: scm_fport -> scm_fport_t the old name is deprecated, all in-Guile uses changed. * fports.c (fport_fill_input): count: int -> scm_bits_t (fport_flush): init_size, remaining, count: int -> scm_bits_t * debug.h (scm_lookup_cstr, scm_lookup_soft, scm_evstr): removed those prototypes, as the functions they prototype don't exist. * fports.c (default_buffer_size): int -> size_t (scm_fport_buffer_add): read_size, write_size: int -> scm_bits_t default_size: int -> size_t (scm_setvbuf): csize: int -> scm_bits_t * fluids.c (n_fluids): int -> scm_bits_t (grow_fluids): old_length, i: int -> scm_bits_t (next_fluid_num, scm_fluid_ref, scm_fluid_set_x): n: int -> scm_bits_t (scm_c_with_fluids): flen, vlen: int -> scm_bits_t * filesys.c (s_scm_open_fdes): changed calls to SCM_NUM2LONG to the new and shiny SCM_NUM2INT. * extensions.c: extension -> extension_t (and made a typedef). * eval.h (SCM_IFRAME): cast to scm_bits_t, not int. just so there are no nasty surprises if/when the various deeply magic tag bits move somewhere else. * eval.c: changed the locals used to store results of SCM_IFRAME, scm_ilength and such to be of type scm_bits_t (and not int/long). (iqq): depth, edepth: int -> scm_bits_t (scm_eval_stack): int -> scm_bits_t (SCM_CEVAL): various vars are not scm_bits_t instead of int. (check_map_args, scm_map, scm_for_each): len: long -> scm_bits_t i: int -> scm_bits_t * environments.c: changed the many calls to scm_ulong2num to scm_ubits2num. (import_environment_fold): proc_as_ul: ulong -> scm_ubits_t * dynwind.c (scm_dowinds): delta: long -> scm_bits_t * debug.h: type renaming: scm_debug_info -> scm_debug_info_t scm_debug_frame -> scm_debug_frame_t the old names are deprecated, all in-Guile uses changed. (scm_debug_eframe_size): int -> scm_bits_t * debug.c (scm_init_debug): use scm_c_define instead of the deprecated scm_define. * continuations.h: type renaming: scm_contregs -> scm_contregs_t the old name is deprecated, all in-Guile uses changed. (scm_contregs_t.num_stack_items): size_t -> scm_bits_t (scm_contregs_t.num_stack_items): ulong -> scm_ubits_t * continuations.c (scm_make_continuation): change the type of stack_size form long to scm_bits_t. * ports.h: type renaming: scm_port_rw_active -> scm_port_rw_active_t (and made a typedef) scm_port -> scm_port_t scm_ptob_descriptor -> scm_ptob_descriptor_t the old names are deprecated, all in-Guile uses changed. (scm_port_t.entry): int -> scm_bits_t. (scm_port_t.line_number): int -> long. (scm_port_t.putback_buf_size): int -> size_t. * __scm.h (long_long, ulong_long): deprecated (they pollute the global namespace and have little value besides that). (SCM_BITS_LENGTH): new, is the bit size of scm_bits_t (i.e. of an SCM handle). (ifdef spaghetti): include sys/types.h and sys/stdtypes.h, if they exist (for size_t & ptrdiff_t) (scm_sizet): deprecated. * Makefile.am (noinst_HEADERS): add num2integral.i.c
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size_t len;
int x;
len = scm_i_string_length (fields);
if (len % 2 == 1)
SCM_MISC_ERROR ("odd length field specification: ~S",
scm_list_1 (fields));
for (x = 0; x < len; x += 2)
{
switch (c = scm_i_string_ref (fields, x))
{
case 'u':
case 'p':
#if 0
case 'i':
case 'd':
#endif
case 's':
break;
default:
SCM_MISC_ERROR ("unrecognized field type: ~S",
scm_list_1 (SCM_MAKE_CHAR (c)));
}
switch (c = scm_i_string_ref (fields, x + 1))
{
case 'w':
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
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case 'h':
if (scm_i_string_ref (fields, x) == 's')
SCM_MISC_ERROR ("self fields not writable", SCM_EOL);
case 'r':
case 'o':
break;
case 'R':
case 'W':
case 'O':
if (scm_i_string_ref (fields, x) == 's')
SCM_MISC_ERROR ("self fields not allowed in tail array",
SCM_EOL);
if (x != len - 2)
SCM_MISC_ERROR ("tail array field must be last field in layout",
SCM_EOL);
break;
default:
SCM_MISC_ERROR ("unrecognized ref specification: ~S",
scm_list_1 (SCM_MAKE_CHAR (c)));
}
#if 0
if (scm_i_string_ref (fields, x, 'd'))
{
if (!scm_i_string_ref (fields, x+2, '-'))
SCM_MISC_ERROR ("missing dash field at position ~A",
scm_list_1 (scm_from_int (x / 2)));
x += 2;
goto recheck_ref;
}
#endif
}
new_sym = scm_string_to_symbol (fields);
}
scm_remember_upto_here_1 (fields);
return new_sym;
}
#undef FUNC_NAME
/* Check whether VTABLE instances have a simple layout (i.e., either
only "pr" or only "pw" fields and no tail array) and update its flags
accordingly. */
static void
set_vtable_layout_flags (SCM vtable)
{
size_t len, field;
SCM layout;
const char *c_layout;
scm_t_bits flags = SCM_VTABLE_FLAG_SIMPLE;
layout = SCM_VTABLE_LAYOUT (vtable);
c_layout = scm_i_symbol_chars (layout);
len = scm_i_symbol_length (layout);
assert (len % 2 == 0);
/* Update FLAGS according to LAYOUT. */
for (field = 0;
field < len && flags & SCM_VTABLE_FLAG_SIMPLE;
field += 2)
{
if (c_layout[field] != 'p')
flags = 0;
else
switch (c_layout[field + 1])
{
case 'w':
if (field == 0)
flags |= SCM_VTABLE_FLAG_SIMPLE_RW;
break;
case 'r':
flags &= ~SCM_VTABLE_FLAG_SIMPLE_RW;
break;
default:
flags = 0;
}
}
if (flags & SCM_VTABLE_FLAG_SIMPLE)
{
/* VTABLE is simple so update its flags and record the size of its
instances. */
SCM_SET_VTABLE_FLAGS (vtable, flags);
SCM_STRUCT_DATA_SET (vtable, scm_vtable_index_size, len / 2);
}
}
static int
scm_is_valid_vtable_layout (SCM layout)
{
size_t len, n;
const char *c_layout;
c_layout = scm_i_symbol_chars (layout);
len = scm_i_symbol_length (layout);
if (len % 2)
return 0;
for (n = 0; n < len; n += 2)
switch (c_layout[n])
{
case 'u':
case 'p':
case 's':
switch (c_layout[n+1])
{
case 'W':
case 'R':
case 'O':
if (n + 2 != len)
return 0;
case 'w':
case 'h':
case 'r':
case 'o':
break;
default:
return 0;
}
break;
default:
return 0;
}
return 1;
}
/* Have OBJ, a newly created vtable, inherit flags from VTABLE. VTABLE is a
vtable-vtable and OBJ is an instance of VTABLE. */
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
void
scm_i_struct_inherit_vtable_magic (SCM vtable, SCM obj)
#define FUNC_NAME "%inherit-vtable-magic"
{
/* Verily, what is the deal here, you ask? Basically, we need to know a couple
of properties of structures at runtime. For example, "is this structure a
vtable of vtables (a metaclass)?"; also, "is this structure applicable?".
Both of these questions also imply a certain layout of the structure. So
instead of checking the layout at runtime, what we do is pre-verify the
layout -- so that at runtime we can just check the applicable flag and
dispatch directly to the Scheme procedure in slot 0. */
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
SCM olayout;
/* Verify that OBJ is a valid vtable. */
if (! scm_is_valid_vtable_layout (SCM_VTABLE_LAYOUT (obj)))
SCM_MISC_ERROR ("invalid layout for new vtable: ~a",
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
scm_list_1 (SCM_VTABLE_LAYOUT (obj)));
set_vtable_layout_flags (obj);
/* If OBJ's vtable is compatible with the required vtable (class) layout, it
is a metaclass. */
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
olayout = scm_symbol_to_string (SCM_VTABLE_LAYOUT (obj));
if (scm_is_true (scm_leq_p (scm_string_length (required_vtable_fields),
scm_string_length (olayout)))
&& scm_is_true (scm_string_eq (olayout, required_vtable_fields,
scm_from_size_t (0),
scm_string_length (required_vtable_fields),
scm_from_size_t (0),
scm_string_length (required_vtable_fields))))
SCM_SET_VTABLE_FLAGS (obj, SCM_VTABLE_FLAG_VTABLE);
/* Finally, if OBJ is an applicable class, verify that its vtable is
compatible with the required applicable layout. */
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
if (SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_SETTER_VTABLE))
{
if (scm_is_false (scm_string_eq (olayout, required_applicable_with_setter_fields,
scm_from_size_t (0),
scm_from_size_t (4),
scm_from_size_t (0),
scm_from_size_t (4))))
SCM_MISC_ERROR ("invalid applicable-with-setter struct layout",
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
scm_list_1 (olayout));
SCM_SET_VTABLE_FLAGS (obj, SCM_VTABLE_FLAG_APPLICABLE | SCM_VTABLE_FLAG_SETTER);
}
else if (SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_APPLICABLE_VTABLE))
{
if (scm_is_false (scm_string_eq (olayout, required_applicable_fields,
scm_from_size_t (0),
scm_from_size_t (2),
scm_from_size_t (0),
scm_from_size_t (2))))
SCM_MISC_ERROR ("invalid applicable struct layout",
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
scm_list_1 (olayout));
SCM_SET_VTABLE_FLAGS (obj, SCM_VTABLE_FLAG_APPLICABLE);
}
SCM_SET_VTABLE_FLAGS (obj, SCM_VTABLE_FLAG_VALIDATED);
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
}
#undef FUNC_NAME
2000-07-26 08:35:35 +00:00
static void
scm_struct_init (SCM handle, SCM layout, size_t n_tail,
size_t n_inits, scm_t_bits *inits)
{
SCM vtable;
scm_t_bits *mem;
vtable = SCM_STRUCT_VTABLE (handle);
mem = SCM_STRUCT_DATA (handle);
if (SCM_UNPACK (vtable) != 0
&& SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_SIMPLE)
&& n_tail == 0
&& n_inits == SCM_STRUCT_DATA_REF (vtable, scm_vtable_index_size))
/* The fast path: HANDLE has N_INITS "p" fields. */
memcpy (mem, inits, n_inits * sizeof (SCM));
else
{
scm_t_wchar prot = 0;
int n_fields = scm_i_symbol_length (layout) / 2;
int tailp = 0;
int i;
size_t inits_idx = 0;
i = -2;
while (n_fields)
{
if (!tailp)
{
i += 2;
prot = scm_i_symbol_ref (layout, i+1);
if (SCM_LAYOUT_TAILP (prot))
{
tailp = 1;
prot = prot == 'R' ? 'r' : prot == 'W' ? 'w' : 'o';
*mem++ = (scm_t_bits)n_tail;
n_fields += n_tail - 1;
if (n_fields == 0)
break;
}
}
switch (scm_i_symbol_ref (layout, i))
{
case 'u':
if ((prot != 'r' && prot != 'w') || inits_idx == n_inits)
*mem = 0;
else
{
*mem = scm_to_ulong (SCM_PACK (inits[inits_idx]));
inits_idx++;
}
break;
case 'p':
if ((prot != 'r' && prot != 'w') || inits_idx == n_inits)
*mem = SCM_UNPACK (SCM_BOOL_F);
else
{
*mem = inits[inits_idx];
inits_idx++;
}
break;
case 's':
*mem = SCM_UNPACK (handle);
break;
}
n_fields--;
mem++;
}
}
}
SCM_DEFINE (scm_struct_p, "struct?", 1, 0, 0,
(SCM x),
"Return @code{#t} iff @var{x} is a structure object, else\n"
* vectors.c (s_scm_vector_p, list->vector, scm_vector) (scm_vector_ref, scm_vector_set_x, scm_vector_to_list) (scm_vector_fill_x), strorder.c (scm_string_equal_p) (scm_string_ci_equal_p, scm_string_less_p, scm_string_leq_p) (scm_string_gr_p, scm_string_geq_p, scm_string_ci_less_p) (scm_string_ci_geq_p), symbols.c (scm_symbol_p) (scm_symbol_to_string, scm_string_to_symbol): Changed use of @t{} to @code{} as the texinfo manual recommends, converted the examples to use a @lisp{}-environment. * strports.c (scm_eval_string): Cleaned up the docstring. * struct.c (scm_struct_p, scm_struct_vtable_p): Added texinfo markup. * numbers.c (scm_exact_p, scm_odd_p, scm_even_p) (scm_number_to_string, scm_string_to_number, scm_number_p) (scm_real_p, scm_integer_p, scm_inexact_p, scm_make_rectangular) (scm_make_polar, scm_inexact_to_exact): Added texinfo markup. (scm_ash): Added texinfo markup and removed obsolete @refill. (scm_gr_p): Corrected comment. (scm_gr_p, scm_leq_p, scm_geq_p): Added texinfo markup to (future docstring) comments. (scm_positive_p, scm_less_p, scm_num_eq_p, scm_real_p) (scm_number_p, scm_negative_p, scm_max, scm_min, scm_sum) (scm_difference, scm_product, scm_divide, scm_asinh, scm_acosh) (scm_atanh, scm_truncate, scm_round, scm_exact_to_inexact) (floor, ceiling, $sqrt, $abs, $exp, $log, $sin, $cos, $tan, $asin) ($acos, $atan, $sinh, $cosh, $tanh, scm_real_part, scm_imag_part) (scm_magnitude, scm_angle, scm_abs, scm_quotient, scm_remainder) (scm_modulo, scm_gcd, scm_lcm): Added (future docstring) comments.
2001-03-02 09:07:22 +00:00
"@code{#f}.")
#define FUNC_NAME s_scm_struct_p
{
return scm_from_bool(SCM_STRUCTP (x));
}
#undef FUNC_NAME
SCM_DEFINE (scm_struct_vtable_p, "struct-vtable?", 1, 0, 0,
(SCM x),
"Return @code{#t} iff @var{x} is a vtable structure.")
#define FUNC_NAME s_scm_struct_vtable_p
{
if (!SCM_STRUCTP (x)
|| !SCM_STRUCT_VTABLE_FLAG_IS_SET (x, SCM_VTABLE_FLAG_VTABLE))
return SCM_BOOL_F;
if (!SCM_VTABLE_FLAG_IS_SET (x, SCM_VTABLE_FLAG_VALIDATED))
SCM_MISC_ERROR ("vtable has invalid layout: ~A",
scm_list_1 (SCM_VTABLE_LAYOUT (x)));
return SCM_BOOL_T;
}
#undef FUNC_NAME
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
/* Finalization: invoke the finalizer of the struct pointed to by PTR. */
static void
struct_finalizer_trampoline (void *ptr, void *unused_data)
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
{
SCM obj = PTR2SCM (ptr);
scm_t_struct_finalize finalize = SCM_STRUCT_FINALIZER (obj);
if (finalize)
finalize (obj);
}
/* All struct data must be allocated at an address whose bottom three
bits are zero. This is because the tag for a struct lives in the
bottom three bits of the struct's car, and the upper bits point to
the data of its vtable, which is a struct itself. Thus, if the
address of that data doesn't end in three zeros, tagging it will
destroy the pointer.
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
I suppose we should make it clear here that, the data must be 8-byte aligned,
*within* the struct, and the struct itself should be 8-byte aligned. In
practice we ensure this because the data starts two words into a struct.
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
This function allocates an 8-byte aligned block of memory, whose first word
points to the given vtable data, then a data pointer, then n_words of data.
*/
SCM
scm_i_alloc_struct (scm_t_bits *vtable_data, int n_words)
{
SCM ret;
ret = scm_words ((scm_t_bits)vtable_data | scm_tc3_struct, n_words + 2);
SCM_SET_CELL_WORD_1 (ret, (scm_t_bits)SCM_CELL_OBJECT_LOC (ret, 2));
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
/* vtable_data can be null when making a vtable vtable */
if (vtable_data && vtable_data[scm_vtable_index_instance_finalize])
/* Register a finalizer for the newly created instance. */
scm_i_set_finalizer (SCM2PTR (ret), struct_finalizer_trampoline, NULL);
return ret;
}
SCM
scm_c_make_structv (SCM vtable, size_t n_tail, size_t n_init, scm_t_bits *init)
#define FUNC_NAME "make-struct"
{
SCM layout;
size_t basic_size;
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
SCM obj;
SCM_VALIDATE_VTABLE (1, vtable);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
layout = SCM_VTABLE_LAYOUT (vtable);
basic_size = scm_i_symbol_length (layout) / 2;
2007-03-07 23:12:36 +00:00
if (n_tail != 0)
2007-03-07 23:12:36 +00:00
{
SCM layout_str, last_char;
if (basic_size == 0)
{
bad_tail:
SCM_MISC_ERROR ("tail array not allowed unless layout ends R, W, or O", SCM_EOL);
}
layout_str = scm_symbol_to_string (layout);
last_char = scm_string_ref (layout_str,
scm_from_size_t (2 * basic_size - 1));
if (! SCM_LAYOUT_TAILP (SCM_CHAR (last_char)))
goto bad_tail;
}
obj = scm_i_alloc_struct (SCM_STRUCT_DATA (vtable), basic_size + n_tail);
scm_struct_init (obj, layout, n_tail, n_init, init);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
/* If we're making a vtable, validate its layout and inherit
flags. However we allow for separation of allocation and
initialization, to humor GOOPS, so only validate if the layout was
passed as an initarg. */
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
if (SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_VTABLE)
&& scm_is_true (SCM_VTABLE_LAYOUT (obj)))
limn goops flags, remove foreign objs, rename entity to applicable-struct * libguile/goops.c (scm_class_applicable_struct) (scm_class_applicable_struct_with_setter) (scm_class_applicable_struct_class): Rename from scm_class_entity, scm_class_entity_with_setter, and scm_class_entity_class. (scm_class_simple_method): Removed; this abstraction is not used. (scm_class_foreign_class, scm_class_foreign_object): Remove these, they are undocumented and unused. They might come back later. (scm_sys_inherit_magic_x): Simply inherit the vtable flags from the class's class. Flags are about layout, and it is the class that determines the layout of the instance. (scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID, inherit-magic will do that. (scm_basic_make_class): Inherit magic after setting the layout. Allows the struct magic checker to do its job. (scm_accessor_method_slot_definition): Move implementation to Scheme. Removes the need for the accessor flag. (scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change, and that alloc-struct will handle finalization. (scm_compute_applicable_methods): Remove accessor check, as it's unnecessary. (scm_make): Adapt to new generic slot order, and no more simple-method. (create_standard_classes): What was the GF slot "dispatch-procedure" is now the applicable-struct slot "procedure". No more foreign class, foreign object, or simple method. Rename <entity> and friends to <applicable-struct> and friends. No more entity-with-setter -- though perhaps it will come back too. Instead generic-with-setter is its own thing. * libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a vtable" -- no need for a separate flag. (SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD) (SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags. (SCM_ACCESSORP): Removed. Renumber generic slots, rename entity classes, and remove the foreign class, foreign object, and simple method classes. * libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function, called when making new vtables.applicable structs (scm_i_alloc_struct): Remove 8-bit alignment check, as libGC guarantees this for us. Handle finalizer registration here. (scm_make_struct): Factor some things to scm_i_alloc_struct and scm_i_struct_inherit_vtable_magic. (scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change. * libguile/struct.h (scm_i_alloc_struct): Change name from scm_alloc_struct, and make internal. * module/oop/goops.scm (oop): Don't declare #:replace <class> et al, because <class> isn't defined in the core any more. (accessor-method-slot-definition): Defined in Scheme now. Remove <foreign-object> methods. (initialize on <class>): Prep layout before inheriting magic, as in scm_basic_make_class. * module/oop/goops/dispatch.scm (delayed-compile) (memoize-effective-method!): Adapt to 'procedure slot name change.
2009-11-08 11:24:23 +01:00
scm_i_struct_inherit_vtable_magic (vtable, obj);
2007-03-07 23:12:36 +00:00
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
return obj;
}
#undef FUNC_NAME
SCM
scm_c_make_struct (SCM vtable, size_t n_tail, size_t n_init, scm_t_bits init, ...)
{
va_list foo;
scm_t_bits *v;
size_t i;
v = alloca (sizeof (scm_t_bits) * n_init);
va_start (foo, init);
for (i = 0; i < n_init; i++)
{
v[i] = init;
init = va_arg (foo, scm_t_bits);
}
va_end (foo);
return scm_c_make_structv (vtable, n_tail, n_init, v);
}
SCM_DEFINE (scm_make_struct, "make-struct", 2, 0, 1,
(SCM vtable, SCM tail_array_size, SCM init),
"Create a new structure.\n\n"
"@var{vtable} must be a vtable structure (@pxref{Vtables}).\n\n"
"@var{tail_array_size} must be a non-negative integer. If the layout\n"
"specification indicated by @var{vtable} includes a tail-array,\n"
"this is the number of elements allocated to that array.\n\n"
"The @var{init1}, @dots{} are optional arguments describing how\n"
"successive fields of the structure should be initialized. Only fields\n"
"with protection 'r' or 'w' can be initialized, except for fields of\n"
"type 's', which are automatically initialized to point to the new\n"
"structure itself. Fields with protection 'o' can not be initialized by\n"
"Scheme programs.\n\n"
"If fewer optional arguments than initializable fields are supplied,\n"
"fields of type 'p' get default value #f while fields of type 'u' are\n"
"initialized to 0.")
#define FUNC_NAME s_scm_make_struct
{
size_t i, n_init;
long ilen;
scm_t_bits *v;
SCM_VALIDATE_VTABLE (1, vtable);
ilen = scm_ilength (init);
if (ilen < 0)
SCM_MISC_ERROR ("Rest arguments do not form a proper list.", SCM_EOL);
n_init = (size_t)ilen;
/* best to use alloca, but init could be big, so hack to avoid a possible
stack overflow */
if (n_init < 64)
v = alloca (n_init * sizeof(scm_t_bits));
else
v = scm_gc_malloc (n_init * sizeof(scm_t_bits), "struct");
for (i = 0; i < n_init; i++, init = SCM_CDR (init))
v[i] = SCM_UNPACK (SCM_CAR (init));
return scm_c_make_structv (vtable, scm_to_size_t (tail_array_size), n_init, v);
}
#undef FUNC_NAME
SCM
scm_i_make_vtable_vtable (SCM user_fields)
#define FUNC_NAME "make-vtable-vtable"
{
SCM fields, layout, obj;
size_t basic_size;
scm_t_bits v;
SCM_VALIDATE_STRING (1, user_fields);
fields = scm_string_append (scm_list_2 (required_vtable_fields,
user_fields));
layout = scm_make_struct_layout (fields);
if (!scm_is_valid_vtable_layout (layout))
SCM_MISC_ERROR ("invalid user fields", scm_list_1 (user_fields));
basic_size = scm_i_symbol_length (layout) / 2;
obj = scm_i_alloc_struct (NULL, basic_size);
/* Make it so that the vtable of OBJ is itself. */
SCM_SET_CELL_WORD_0 (obj, (scm_t_bits) SCM_STRUCT_DATA (obj) | scm_tc3_struct);
v = SCM_UNPACK (layout);
scm_struct_init (obj, layout, 0, 1, &v);
SCM_SET_VTABLE_FLAGS (obj,
SCM_VTABLE_FLAG_VTABLE | SCM_VTABLE_FLAG_VALIDATED);
return obj;
}
#undef FUNC_NAME
2006-06-13 07:48:42 +00:00
2007-03-07 23:12:36 +00:00
SCM_DEFINE (scm_make_vtable, "make-vtable", 1, 1, 0,
(SCM fields, SCM printer),
"Create a vtable, for creating structures with the given\n"
"@var{fields}.\n"
"\n"
"The optional @var{printer} argument is a function to be called\n"
"@code{(@var{printer} struct port)} on the structures created.\n"
"It should look at @var{struct} and write to @var{port}.")
#define FUNC_NAME s_scm_make_vtable
{
if (SCM_UNBNDP (printer))
printer = SCM_BOOL_F;
return scm_make_struct (scm_standard_vtable_vtable, SCM_INUM0,
2007-03-07 23:12:36 +00:00
scm_list_2 (scm_make_struct_layout (fields),
printer));
}
#undef FUNC_NAME
2006-06-13 07:48:42 +00:00
/* Return true if S1 and S2 are equal structures, i.e., if their vtable and
contents are the same. Field protections are honored. Thus, it is an
error to test the equality of structures that contain opaque fields. */
SCM
scm_i_struct_equalp (SCM s1, SCM s2)
#define FUNC_NAME "scm_i_struct_equalp"
{
SCM vtable1, vtable2, layout;
size_t struct_size, field_num;
SCM_VALIDATE_STRUCT (1, s1);
SCM_VALIDATE_STRUCT (2, s2);
vtable1 = SCM_STRUCT_VTABLE (s1);
vtable2 = SCM_STRUCT_VTABLE (s2);
if (!scm_is_eq (vtable1, vtable2))
return SCM_BOOL_F;
layout = SCM_STRUCT_LAYOUT (s1);
struct_size = scm_i_symbol_length (layout) / 2;
for (field_num = 0; field_num < struct_size; field_num++)
{
SCM s_field_num;
SCM field1, field2;
/* We have to use `scm_struct_ref ()' here so that fields are accessed
consistently, notably wrt. field types and access rights. */
s_field_num = scm_from_size_t (field_num);
field1 = scm_struct_ref (s1, s_field_num);
field2 = scm_struct_ref (s2, s_field_num);
2007-01-19 08:53:33 +00:00
/* Self-referencing fields (type `s') must be skipped to avoid infinite
recursion. */
if (!(scm_is_eq (field1, s1) && (scm_is_eq (field2, s2))))
if (scm_is_false (scm_equal_p (field1, field2)))
return SCM_BOOL_F;
2006-06-13 07:48:42 +00:00
}
2007-01-19 08:53:33 +00:00
/* FIXME: Tail elements should be tested for equality. */
2006-06-13 07:48:42 +00:00
return SCM_BOOL_T;
}
#undef FUNC_NAME
SCM_DEFINE (scm_struct_ref, "struct-ref", 2, 0, 0,
(SCM handle, SCM pos),
"Access the @var{pos}th field of struct associated with\n"
"@var{handle}.\n"
"\n"
"If the field is of type 'p', then it can be set to an arbitrary\n"
"value.\n"
"\n"
"If the field is of type 'u', then it can only be set to a\n"
"non-negative integer value small enough to fit in one machine\n"
"word.")
#define FUNC_NAME s_scm_struct_ref
{
SCM vtable, answer = SCM_UNDEFINED;
scm_t_bits *data;
size_t p;
SCM_VALIDATE_STRUCT (1, handle);
vtable = SCM_STRUCT_VTABLE (handle);
data = SCM_STRUCT_DATA (handle);
p = scm_to_size_t (pos);
if (SCM_LIKELY (SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_SIMPLE)
&& p < SCM_STRUCT_DATA_REF (vtable, scm_vtable_index_size)))
/* The fast path: HANDLE is a struct with only "p" fields. */
answer = SCM_PACK (data[p]);
else
{
SCM layout;
size_t layout_len, n_fields;
scm_t_wchar field_type = 0;
layout = SCM_STRUCT_LAYOUT (handle);
layout_len = scm_i_symbol_length (layout);
n_fields = layout_len / 2;
if (SCM_LAYOUT_TAILP (scm_i_symbol_ref (layout, layout_len - 1)))
n_fields += data[n_fields - 1];
SCM_ASSERT_RANGE (1, pos, p < n_fields);
if (p * 2 < layout_len)
{
scm_t_wchar ref;
field_type = scm_i_symbol_ref (layout, p * 2);
ref = scm_i_symbol_ref (layout, p * 2 + 1);
if ((ref != 'r') && (ref != 'w') && (ref != 'h'))
{
if ((ref == 'R') || (ref == 'W'))
field_type = 'u';
else
SCM_MISC_ERROR ("ref denied for field ~A", scm_list_1 (pos));
}
}
else if (scm_i_symbol_ref (layout, layout_len - 1) != 'O')
field_type = scm_i_symbol_ref(layout, layout_len - 2);
else
SCM_MISC_ERROR ("ref denied for field ~A", scm_list_1 (pos));
switch (field_type)
{
case 'u':
answer = scm_from_ulong (data[p]);
break;
#if 0
case 'i':
answer = scm_from_long (data[p]);
break;
case 'd':
answer = scm_make_real (*((double *)&(data[p])));
break;
#endif
case 's':
case 'p':
answer = SCM_PACK (data[p]);
break;
default:
SCM_MISC_ERROR ("unrecognized field type: ~S",
scm_list_1 (SCM_MAKE_CHAR (field_type)));
}
}
return answer;
}
#undef FUNC_NAME
SCM_DEFINE (scm_struct_set_x, "struct-set!", 3, 0, 0,
(SCM handle, SCM pos, SCM val),
"Set the slot of the structure @var{handle} with index @var{pos}\n"
"to @var{val}. Signal an error if the slot can not be written\n"
"to.")
#define FUNC_NAME s_scm_struct_set_x
{
SCM vtable;
scm_t_bits *data;
size_t p;
SCM_VALIDATE_STRUCT (1, handle);
vtable = SCM_STRUCT_VTABLE (handle);
data = SCM_STRUCT_DATA (handle);
p = scm_to_size_t (pos);
if (SCM_LIKELY (SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_SIMPLE)
&& SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_SIMPLE_RW)
&& p < SCM_STRUCT_DATA_REF (vtable, scm_vtable_index_size)))
/* The fast path: HANDLE is a struct with only "pw" fields. */
data[p] = SCM_UNPACK (val);
else
{
SCM layout;
size_t layout_len, n_fields;
scm_t_wchar field_type = 0;
layout = SCM_STRUCT_LAYOUT (handle);
layout_len = scm_i_symbol_length (layout);
n_fields = layout_len / 2;
if (SCM_LAYOUT_TAILP (scm_i_symbol_ref (layout, layout_len - 1)))
n_fields += data[n_fields - 1];
SCM_ASSERT_RANGE (1, pos, p < n_fields);
if (p * 2 < layout_len)
{
char set_x;
field_type = scm_i_symbol_ref (layout, p * 2);
set_x = scm_i_symbol_ref (layout, p * 2 + 1);
if (set_x != 'w' && set_x != 'h')
SCM_MISC_ERROR ("set! denied for field ~A", scm_list_1 (pos));
}
else if (scm_i_symbol_ref (layout, layout_len - 1) == 'W')
field_type = scm_i_symbol_ref (layout, layout_len - 2);
else
SCM_MISC_ERROR ("set! denied for field ~A", scm_list_1 (pos));
switch (field_type)
{
case 'u':
data[p] = SCM_NUM2ULONG (3, val);
break;
#if 0
case 'i':
data[p] = SCM_NUM2LONG (3, val);
break;
case 'd':
*((double *)&(data[p])) = scm_num2dbl (val, (char *)SCM_ARG3);
break;
#endif
case 'p':
data[p] = SCM_UNPACK (val);
break;
case 's':
SCM_MISC_ERROR ("self fields immutable", SCM_EOL);
default:
SCM_MISC_ERROR ("unrecognized field type: ~S",
scm_list_1 (SCM_MAKE_CHAR (field_type)));
}
}
return val;
}
#undef FUNC_NAME
SCM_DEFINE (scm_struct_vtable, "struct-vtable", 1, 0, 0,
(SCM handle),
"Return the vtable structure that describes the type of struct\n"
"associated with @var{handle}.")
#define FUNC_NAME s_scm_struct_vtable
{
SCM_VALIDATE_STRUCT (1, handle);
return SCM_STRUCT_VTABLE (handle);
}
#undef FUNC_NAME
/* {Associating names and classes with vtables}
*
* The name of a vtable should probably be stored as a slot. This is
* a backward compatible solution until agreement has been achieved on
* how to associate names with vtables.
*/
unsigned long
scm_struct_ihashq (SCM obj, unsigned long n, void *closure)
{
/* The length of the hash table should be a relative prime it's not
necessary to shift down the address. */
2000-03-12 18:30:33 +00:00
return SCM_UNPACK (obj) % n;
}
SCM_DEFINE (scm_struct_vtable_name, "struct-vtable-name", 1, 0, 0,
(SCM vtable),
"Return the name of the vtable @var{vtable}.")
#define FUNC_NAME s_scm_struct_vtable_name
{
SCM_VALIDATE_VTABLE (1, vtable);
return SCM_VTABLE_NAME (vtable);
}
#undef FUNC_NAME
SCM_DEFINE (scm_set_struct_vtable_name_x, "set-struct-vtable-name!", 2, 0, 0,
(SCM vtable, SCM name),
"Set the name of the vtable @var{vtable} to @var{name}.")
#define FUNC_NAME s_scm_set_struct_vtable_name_x
{
SCM_VALIDATE_VTABLE (1, vtable);
SCM_VALIDATE_SYMBOL (2, name);
SCM_SET_VTABLE_NAME (vtable, name);
/* FIXME: remove this, and implement proper struct classes instead.
(Vtables *are* classes.) */
scm_i_define_class_for_vtable (vtable);
return SCM_UNSPECIFIED;
}
#undef FUNC_NAME
void
scm_print_struct (SCM exp, SCM port, scm_print_state *pstate)
{
if (scm_is_true (scm_procedure_p (SCM_STRUCT_PRINTER (exp))))
scm_printer_apply (SCM_STRUCT_PRINTER (exp), exp, port, pstate);
else
{
SCM vtable = SCM_STRUCT_VTABLE (exp);
SCM name = scm_struct_vtable_name (vtable);
scm_puts_unlocked ("#<", port);
if (scm_is_true (name))
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
{
scm_display (name, port);
scm_putc_unlocked (' ', port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
}
else
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
{
if (SCM_VTABLE_FLAG_IS_SET (vtable, SCM_VTABLE_FLAG_VTABLE))
scm_puts_unlocked ("vtable:", port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
else
scm_puts_unlocked ("struct:", port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_uintprint (SCM_UNPACK (vtable), 16, port);
scm_putc_unlocked (' ', port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_write (SCM_VTABLE_LAYOUT (vtable), port);
scm_putc_unlocked (' ', port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
}
scm_uintprint (SCM_UNPACK (exp), 16, port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
/* hackety hack */
if (SCM_STRUCT_APPLICABLE_P (exp))
{
if (scm_is_true (SCM_STRUCT_PROCEDURE (exp)))
{
scm_puts_unlocked (" proc: ", port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
if (scm_is_true (scm_procedure_p (SCM_STRUCT_PROCEDURE (exp))))
scm_write (SCM_STRUCT_PROCEDURE (exp), port);
else
scm_puts_unlocked ("(not a procedure?)", port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
}
if (SCM_STRUCT_SETTER_P (exp))
{
scm_puts_unlocked (" setter: ", port);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_write (SCM_STRUCT_SETTER (exp), port);
}
}
scm_putc_unlocked ('>', port);
}
}
void
scm_init_struct ()
{
SCM name;
/* The first word of a struct is equal to `SCM_STRUCT_DATA (vtable) +
scm_tc3_struct', and `SCM_STRUCT_DATA (vtable)' is 2 words after VTABLE by
default. */
GC_REGISTER_DISPLACEMENT (2 * sizeof (scm_t_bits) + scm_tc3_struct);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
/* In the general case, `SCM_STRUCT_DATA (obj)' points 2 words after the
beginning of a GC-allocated region; that region is different from that of
OBJ once OBJ has undergone class redefinition. */
GC_REGISTER_DISPLACEMENT (2 * sizeof (scm_t_bits));
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
required_vtable_fields = scm_from_locale_string (SCM_VTABLE_BASE_LAYOUT);
scm_c_define ("standard-vtable-fields", required_vtable_fields);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
required_applicable_fields = scm_from_locale_string (SCM_APPLICABLE_BASE_LAYOUT);
required_applicable_with_setter_fields = scm_from_locale_string (SCM_APPLICABLE_WITH_SETTER_BASE_LAYOUT);
2007-03-07 23:12:36 +00:00
scm_standard_vtable_vtable = scm_i_make_vtable_vtable (scm_nullstr);
name = scm_from_utf8_symbol ("<standard-vtable>");
scm_set_struct_vtable_name_x (scm_standard_vtable_vtable, name);
scm_define (name, scm_standard_vtable_vtable);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_applicable_struct_vtable_vtable =
scm_make_struct (scm_standard_vtable_vtable, SCM_INUM0,
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_list_1 (scm_make_struct_layout (required_vtable_fields)));
name = scm_from_utf8_symbol ("<applicable-struct-vtable>");
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
SCM_SET_VTABLE_FLAGS (scm_applicable_struct_vtable_vtable,
SCM_VTABLE_FLAG_APPLICABLE_VTABLE);
scm_set_struct_vtable_name_x (scm_applicable_struct_vtable_vtable, name);
scm_define (name, scm_applicable_struct_vtable_vtable);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_applicable_struct_with_setter_vtable_vtable =
scm_make_struct (scm_standard_vtable_vtable, SCM_INUM0,
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_list_1 (scm_make_struct_layout (required_vtable_fields)));
name = scm_from_utf8_symbol ("<applicable-struct-with-setter-vtable>");
scm_set_struct_vtable_name_x (scm_applicable_struct_with_setter_vtable_vtable, name);
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
SCM_SET_VTABLE_FLAGS (scm_applicable_struct_with_setter_vtable_vtable,
SCM_VTABLE_FLAG_APPLICABLE_VTABLE | SCM_VTABLE_FLAG_SETTER_VTABLE);
scm_define (name, scm_applicable_struct_with_setter_vtable_vtable);
2007-03-07 23:12:36 +00:00
scm_c_define ("vtable-index-layout", scm_from_int (scm_vtable_index_layout));
2001-05-15 14:57:22 +00:00
scm_c_define ("vtable-index-printer",
a very big commit cleaning up structs & goops. also applicable structs. I tried to split this one, and I know it's a bit disruptive, but this stuff really is one big cobweb. So instead we'll pretend like these are separate commits, by separating the changelog. Applicable struct runtime support. * libguile/debug.c (scm_procedure_source): * libguile/eval.c (scm_trampoline_0, scm_trampoline_1) (scm_trampoline_2): * libguile/eval.i.c (CEVAL): * libguile/goops.c (scm_class_of): * libguile/procprop.c (scm_i_procedure_arity): * libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow for applicable structs. Whee! * libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym for scm_vtable_index_self. (scm_vtable_index_printer): Alias scm_vtable_index_instance_printer. (scm_struct_i_free): Alias scm_vtable_index_instance_finalize. (scm_struct_i_flags): Alias scm_vtable_index_flags. (SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now. (SCM_SET_VTABLE_DESTRUCTOR): Implement by hand. Hidden slots. * libguile/struct.c (scm_make_struct_layout): Add support for "hidden" fields, writable fields that are not visible to make-struct. This allows us to add fields to vtables and not break existing make-struct invocations. (scm_struct_ref, scm_struct_set_x): Always get struct length from the vtable. Support hidden fields. * libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New slot classes, to correspond to the new vtable slots. (scm_sys_prep_layout_x): Turn hidden slots into 'h'. (build_class_class_slots): Reorder the class slots to account for vtable fields coming out of negative-land, for name as a vtable slot, and for hidden fields. (create_standard_classes): Define <hidden-slot> and <protected-hidden-slot>. Clean up struct.h. * libguile/struct.h: Lay things out cleaner. There are no more hidden (negative) words. Names are nicer. The exposition is nicer. But the basics are the same. The incompatibilities are that <vtable> has more slots now, and that scm_alloc_struct's signature has changed. The former is ameliorated by the "hidden" slots mentioned before, and the latter, well, it was always a very internal thing... (scm_t_struct_finalize): New type, a finalizer function to be run when instances of a vtable are collected. (scm_t_struct_free): Removed, structs' data is managed by the GC now, and not freed by vtable functions. * libguile/struct.c: (scm_vtable_p): Now we keep flags on vtable-vtables, so this check is cheaper. (scm_alloc_struct): No hidden words. Yippee. (struct_finalizer_trampoline): Entersify. (scm_make_struct): No need to babysit extra words, though now we have to babysit flags. Propagate the vtable, applicable, and setter flags appropriately. (scm_make_vtable_vtable): Update for new simplicity. (scm_print_struct): A better printer. (scm_init_struct): Define <applicable-struct-vtable>, a magical vtable like CL's funcallable-standard-class. Also define <applicable-struct-with-setter-vtable>. Remove foreign object implementation. * libguile/goops.h: * libguile/goops.c (scm_make_foreign_object, scm_make_class) (scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these were undocumented and unworking. Clean up goops.h, a little. * libguile/goops.h: * libguile/goops.c: Also clean up. * module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset index.
2009-11-03 23:59:51 +01:00
scm_from_int (scm_vtable_index_instance_printer));
scm_c_define ("vtable-offset-user", scm_from_int (scm_vtable_offset_user));
#include "libguile/struct.x"
}
/*
Local Variables:
c-file-style: "gnu"
End:
*/